WARNING : This mod does major changes to existing vanilla parts and abilities, there may be some unforeseen consequences when using this mod. I highly recommend only using it for the creature stage. Adventures may be broken due to the changes in abilities/stats
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Download vvv
Read the spoiler below to understand what this mod changes.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Inside this spoiler lists what this mod changes/adds!
Spoiler
Mouth
- (Creepy&Cute Exclusive) For the cute herbivore parts, charm is added!
Senses
- Everything has sight!
- For most of the antennae, charm is added
- For some ears, charm is added
- For some of the "cute/goofy" and feminine eyes, charm is added
GRASPERS
- For the level 3/4 amphibian parts, strike is added!
- For the arthropod parts, strike is added!
- For the "cute" alien parts, strike is added!
- For the level 2-4 dinosaur parts, pose is added!
- Added a $25 hand tax. Should make it longer to obtain hands now!
FEET
- For the reptile parts, Jump is added!
- For the bear parts, Jump is added!
- For the bird/raptor parts, Sprint is added!
- For the primate parts, Jump and Sprint (Level 2-3) are added!
- For the level 1-3 hooves, Jump is added!
- For the arthropod parts, Sprint is added!
- For the "cute" alien parts, Sprint and Jump (Both for level 1-3) are added!
- For the other "cute" feet, Sprint and Jump are added!
- For the "creepy" feet, Sprint and Jump are added!
Combat
- Buffed the damage of bite. The higher the level, the longer it takes to use the attack again!
- Buffed the damage of charge. Out of all the attacks, this one has the longest recharge time! Also, the higher the level, the farther away the attack can start!
- Strike is slightly nerfed for a few levels, but it is the fastest melee attack!
- Buffed the damage of spit attacks (but not poison). Unlike the rest, its recharge time is always the same regardless of level.
- Increased the recharge time of Summon Swarm and Freeze. While you may no longer spam these attacks as often anymore, it will at least give you some time to breathe when used against you!
OTHER CHANGES
- The prices of parts are determined by the amount of abilities they have, refer to the guidelines below!
- Initial budget in creature creator has been doubled (Used to be $2,000 ... Now is $4,000)
- Because almost everything has jump on it, the Level 1-3 wings lose their jump ability
- The stamina bar displayed when sprinting refills faster now!
- (Creepy&Cute Exclusive) For the cute herbivore parts, charm is added!
Senses
- Everything has sight!
- For most of the antennae, charm is added
- For some ears, charm is added
- For some of the "cute/goofy" and feminine eyes, charm is added
GRASPERS
- For the level 3/4 amphibian parts, strike is added!
- For the arthropod parts, strike is added!
- For the "cute" alien parts, strike is added!
- For the level 2-4 dinosaur parts, pose is added!
- Added a $25 hand tax. Should make it longer to obtain hands now!
FEET
- For the reptile parts, Jump is added!
- For the bear parts, Jump is added!
- For the bird/raptor parts, Sprint is added!
- For the primate parts, Jump and Sprint (Level 2-3) are added!
- For the level 1-3 hooves, Jump is added!
- For the arthropod parts, Sprint is added!
- For the "cute" alien parts, Sprint and Jump (Both for level 1-3) are added!
- For the other "cute" feet, Sprint and Jump are added!
- For the "creepy" feet, Sprint and Jump are added!
Combat
- Buffed the damage of bite. The higher the level, the longer it takes to use the attack again!
- Buffed the damage of charge. Out of all the attacks, this one has the longest recharge time! Also, the higher the level, the farther away the attack can start!
- Strike is slightly nerfed for a few levels, but it is the fastest melee attack!
- Buffed the damage of spit attacks (but not poison). Unlike the rest, its recharge time is always the same regardless of level.
- Increased the recharge time of Summon Swarm and Freeze. While you may no longer spam these attacks as often anymore, it will at least give you some time to breathe when used against you!
OTHER CHANGES
- The prices of parts are determined by the amount of abilities they have, refer to the guidelines below!
- Initial budget in creature creator has been doubled (Used to be $2,000 ... Now is $4,000)
- Because almost everything has jump on it, the Level 1-3 wings lose their jump ability
- The stamina bar displayed when sprinting refills faster now!
Spoiler
General
- The location of the parts determines their STARTING prices. The first parts will always start with $25, while the last parts will always start with $250
- Abilities such as sight, grab, and speed does not change the price of parts. They're pretty basic abilities, so there's no need to increase prices
- Parts can only have one ability to retain their STARTING prices. There are some exceptions to this rule, though...
- Any part with strike in them will have a $25 increase in their prices. Each level of strike starting on level 2 increases the price by $10
Mouth
- Bite, Sing, and mating call are required for all mouths, price is unaffected.
- Otherwise, any other ability will increase the price. Each new ability will increase the price by $25
- The level of abilities doesn't determine price.
Graspers
- It doesn't make sense to immediately grow arms at the beginning of the creature stage, so it's decided that all Graspers should be given a $25 tax!
- Social abilities do not seem to influence price
Feet
- Neither Speed n'or jump affect price.
- The part can only have 1 social/combat ability to retain their STARTING Prices
- Otherwise, any other ability will increase the price. Each new ability will increase it by $25
Weapons / Details
- The part can only have 1 combat ability to retain their starting prices.
- Otherwise, any other ability will increase the price. Each new ability will increase it by $25
- The location of the parts determines their STARTING prices. The first parts will always start with $25, while the last parts will always start with $250
- Abilities such as sight, grab, and speed does not change the price of parts. They're pretty basic abilities, so there's no need to increase prices
- Parts can only have one ability to retain their STARTING prices. There are some exceptions to this rule, though...
- Any part with strike in them will have a $25 increase in their prices. Each level of strike starting on level 2 increases the price by $10
Mouth
- Bite, Sing, and mating call are required for all mouths, price is unaffected.
- Otherwise, any other ability will increase the price. Each new ability will increase the price by $25
- The level of abilities doesn't determine price.
Graspers
- It doesn't make sense to immediately grow arms at the beginning of the creature stage, so it's decided that all Graspers should be given a $25 tax!
- Social abilities do not seem to influence price
Feet
- Neither Speed n'or jump affect price.
- The part can only have 1 social/combat ability to retain their STARTING Prices
- Otherwise, any other ability will increase the price. Each new ability will increase it by $25
Weapons / Details
- The part can only have 1 combat ability to retain their starting prices.
- Otherwise, any other ability will increase the price. Each new ability will increase it by $25
If you want all non-maxis creations to have these modified abilities, simply delete the pollination folder in [C:\Users\(Name)\AppData\Roaming\Spore] and wait for everything to reinstall. That way, everything has the modified abilities!
OLD DESCRIPTION
Spoiler
ORIGINAL TITLE : ADDED JUMP TO MOST FOOT PARTS
Now, I would like to say what this mod does... But the title answers itself!
Basically, most of the foot parts now have varying levels of jump in them. I've always been bothered by the fact that very few types of feet have the jump ability, which is one of the most vital abilities in the entire game! Because of that, I gave the parts some level of jump...
Only the default foot part, the 2nd Rhino foot, and the Creepy and Cute Alien foot don't have jump in them. Ironically, the sucker feet do have jump on them.
Creations that were made before installing this mod will not have the added jump ability, only things created/downloaded after installing this mod will have the added ability.
It's best if you delete the pollination package, that way, when the creations are redownloaded, they will have the added ability!
NOTE : The location of the package is in [ C:\Users\(whatever'syourusername)\AppData\Roaming\Spore ]
This package determines what creatures/races/vehicles/buildings will appear in your game. Deleting this package will cause the game to redownload every creation. This may cause some existing creations in saved games to be replaced by another creation. This won't harm the game, but it may harm your attachment to fictional characters...
Don't worry, anything you make using this mod can still be shareable, it's just that it would only have the original abilities when viewed by other players...
Now, I would like to say what this mod does... But the title answers itself!
Basically, most of the foot parts now have varying levels of jump in them. I've always been bothered by the fact that very few types of feet have the jump ability, which is one of the most vital abilities in the entire game! Because of that, I gave the parts some level of jump...
Only the default foot part, the 2nd Rhino foot, and the Creepy and Cute Alien foot don't have jump in them. Ironically, the sucker feet do have jump on them.
Creations that were made before installing this mod will not have the added jump ability, only things created/downloaded after installing this mod will have the added ability.
It's best if you delete the pollination package, that way, when the creations are redownloaded, they will have the added ability!
NOTE : The location of the package is in [ C:\Users\(whatever'syourusername)\AppData\Roaming\Spore ]
This package determines what creatures/races/vehicles/buildings will appear in your game. Deleting this package will cause the game to redownload every creation. This may cause some existing creations in saved games to be replaced by another creation. This won't harm the game, but it may harm your attachment to fictional characters...
Don't worry, anything you make using this mod can still be shareable, it's just that it would only have the original abilities when viewed by other players...