Project: Locked 'N' Loaded

The modificaton of parts, models and abilities.
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IHaveNoIdea
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Project: Locked 'N' Loaded

Unread post by IHaveNoIdea »

[in progress]

Locked 'N' Loaded is a parts pack that adds (current number: 40) different firearms to the editor, each with varying levels of the Missile Flinger ability from Galactic Adventures. Each weapon is also customisable, as it's colour scheme matches to that of the Creatures.

Included in the pack are:
- Pistols
- - Glock-17 "Belle" (v025)
- - Heckler and Koch USP Tactical - Silenced "The Wicked" (v025)
- - Smith & Wesson M29 Revolver "Snow White" (v025)
- - Borchardt-Luger Parabellum Automatic Pistol "Der Lugermorph" (v050)
- - Renaissance-era Flintlock Pistol "Dead Men's Tales" (v1)
- - E.W.Very Incendiary Round Launcher-Pistol "Feuer Frei!" (v1)
- - Ranged Water-Based Repression Pistol "Sunshine on a Rainy Day" (v1)
- - EVGA Electroparalytic Pistol "Electric Nightmares" (v1)
- - Industrial Nail Applicator "Bolt Master" (v1)
- - Non-lethal Effective Repression Foamdart Pistol "OP, pls N.E.R.F." (v1)
- - Taurus Raging Bull Revolver "The Diplomat" (v1)

- Shotguns
- - Franchi SPAS-12 Assault Shotgun "Goldielocks" (v025)
- - Stoeger Double-Barrel Coach Shotgun "The Sarge's Special" (v025)
- - Mann Co. Standard Close Range Scattergun "Chucklenuts" (v075)
- - Lebel Model 1886 Rifle "Lebel Without a Cause" (v1)
- - Dragon-style Blunderbus Shotgun "Donderbus" (v1)

- Sniper Rifles
- - Barrett M95 Sniper Rifle "Little Red Riding Hood" (v025)
- - Vintovka Snayperskaya Spetialnaya "Vintorez" Sniper Rifle "Slavic Special" (v1)

- Assault Rifles
- - Avtomat Kalashnikova 1947 (AK-47) Assault Rifle "Violent Vlad" (v050)
- - Black Mesa Rifle-mount Crossbow "Freeman" (v050)
- - FM Herstal F-2000 Assault Rifle "Oh, Belgium!" (v050)
- - Colt M4-1A Carbine Assault Rifle "My Little Cousin" (v050)
- - Magpul Personal Defence Rifle "Maggie May" (v050)
- - Rifle-Mounted Compound Crossbow "Wild Hunt" (v1)

- Sub Machine Guns
- - M1921 Thompson Sub Machine Gun "King Creole" (v050)
- - Mini Uzi SMG "Abraham" (v050)
- - KRISS Vector SMG "Krisstopher Killumbus" (v050)
- - FN Herstal Project 1990 SMG "The SGC Standard Issue" (v050)

- Light Machine Guns
- - Nambu Type-99 Light Machine Gun with Bayonet "Bayonetta" (v1)
- - FN Model-249 Light Machine Gun "The JigS.A.W. Killer" (v1)

- Machine Guns
- - Volmer Maschinepistole Model 40 (MP40) "You Magnificent Bastard!" (v1)
- - Model-1919 Browning Machine Gun "Pants-Brownifier" (v1)

- Explosive Ordnance
- - M202 FLASH Rocket Launcher "The Box" (v025)
- - Milkor Multi-Grenade Launcher "Scrumpy" (v025)
- - Soviet RPG-7 "The Predator" (v025)
- - Type-76 Thermonuclear Warhead Launcher "Obese Male" (v1)
- -Military Armament Corporation Model 11 "R.J. MACready (v1).
- - Model-79 Grenade Launcher "Loched 'n' Loaded" (v1)

- Heavy Weaponry
- - Vulcan M61 Minigun "The Eliminator Special" (v025)
- - Mann Co. Standard Issue Incendiary Lance "Pyro Maniac" (v1)

DOWNLOAD
Version 1.0.2
- Made changes that should eliminate incompatibility with CamBen's Colour Pack v3.
- Made all first page weapons savable. Creations will still be unsharable by conventional means.
- Temporarily removed second page of weapons due to odd rendering issues. Creations using "locked" weapons should still be usable, because the parts are still present, just not currently accessible (think Grox Parts).

Link: https://drive.google.com/file/d/1miBTGX ... sp=sharing

Note:

Previous Versions
NOTE: Previous version no longer available for download due to system failure.

Version 1.0.0
- Added 20 more weapons, see tag (v1).

Version 0.5.0
- Added 10 more weapons, see tag (v050).
- Added symmetrical variants of several right-handed-only weapons.

Version 0.2.5
Added 10 Weapons, see tag (v025)
Last edited by IHaveNoIdea on Thu Jun 18, 2020 5:10 am, edited 7 times in total.


Redefining Creative Initiative.
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MosileZ
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Re: Project: Locked 'N' Loaded

Unread post by MosileZ »

Really nice, I see many uses for these! :D
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Sporefanatic0
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Re: Project: Locked 'N' Loaded

Unread post by Sporefanatic0 »

OH my God, this is real? You are genius!!!
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TheLizardMan
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Re: Project: Locked 'N' Loaded

Unread post by TheLizardMan »

Yes! More artillery for my galactic emperor dictator!
When the fish are plenty, our tribes don't enter war. However, when the fish are scarce, all out war ensues. Luckily for us, my tribe knows how to farm fish. :)
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Bobbity_Bob
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Re: Project: Locked 'N' Loaded

Unread post by Bobbity_Bob »

alright
time to give everything i make a gun
rebel from hl2 gaming ;)
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Sporefanatic0
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Re: Project: Locked 'N' Loaded

Unread post by Sporefanatic0 »

This mod is perfect with the war/apocalypse ambient in my adventures :D THANKS!! (Maybe yo can make other versions of the captain weapons like bow, swords, crossbow, etc)
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Prometheus Games
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Re: Project: Locked 'N' Loaded

Unread post by Prometheus Games »

Why is it when I click the download link is says the file is in the owners trash and I can't download the mod
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OpiatePusher69
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Re: Project: Locked 'N' Loaded

Unread post by OpiatePusher69 »

Prometheus Games wrote:Why is it when I click the download link is says the file is in the owners trash and I can't download the mod
Yeah, I tried to download it today, too and I've got the same issue :/
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IHaveNoIdea
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Re: Project: Locked 'N' Loaded

Unread post by IHaveNoIdea »

Issue fixed. New package name: !!!!!LockedNLoaded_075.package
Redefining Creative Initiative.
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OpiatePusher69
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Re: Project: Locked 'N' Loaded

Unread post by OpiatePusher69 »

IHaveNoIdea wrote:Issue fixed. New package name: !!!!!LockedNLoaded_075.package
Thanks! :P
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WoundedSpore
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Re: Project: Locked 'N' Loaded

Unread post by WoundedSpore »

IHaveNoIdea wrote:Issue fixed. New package name: !!!!!LockedNLoaded_075.package
Brother thanks! I was worried I was going to have to sift through my old files to find a working copy
:roll: Oh, you.
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Jim Reinor
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Re: Project: Locked 'N' Loaded

Unread post by Jim Reinor »

Great, but there is one very unpleasant mistake that spoils the mod. Almost all weapons are painted in the skin color of the creature. Please fix as soon as possible, this spoils the whole update of the mod, I will wait.

Image
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Bobbity_Bob
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Re: Project: Locked 'N' Loaded

Unread post by Bobbity_Bob »

can we p l e a s e have it fixed in a way that makes the guns NOT take the character's skin colour? it fucked up my plan to give my soft space ferret a revolver
rebel from hl2 gaming ;)
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Olyenka
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Re: Project: Locked 'N' Loaded

Unread post by Olyenka »

Jim Reinor wrote: Mon Jun 22, 2020 1:10 pm Great, but there is one very unpleasant mistake that spoils the mod. Almost all weapons are painted in the skin color of the creature. Please fix as soon as possible, this spoils the whole update of the mod, I will wait.

Image
I just noticed this problem. I tried to make a human soldier and his gun is the same color as his skin. I don't like that.

I get the customization aspect, but using the base/skin color is not the way to do that. Coat or detail would be much better.
"This thing took like an hour to make but it was so worth it." - me
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WoundedSpore
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Re: Project: Locked 'N' Loaded

Unread post by WoundedSpore »

Agree with the last few comments. If someone could update or patch this to have alternate/replacing versions of the guns that take up different colors - or even have their own textures - that would be awesome.
Hell, even just having a matte black gun would be better than having a gun that sinks into the skin.
:roll: Oh, you.
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Bardelby
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Re: Project: Locked 'N' Loaded

Unread post by Bardelby »

how do i shoot the guns?
i dont know how to. :?:
Just_Jam
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Re: Project: Locked 'N' Loaded

Unread post by Just_Jam »

the gun body parts are locked in creature stage,(they just show up as gray squares) and whenever i try to create a creature with a gun in the creature creator, the game just puts a message in red text that tells me that i can't create that creature. how do i make a creature with a gun? (i do not have any other mod installed, don't say that it might be another mod i could've downloaded)
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