INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Asder_alos
- Cell
- Posts: 11
- Joined: Wed Apr 13, 2022 3:48 am
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
it seems that there is fur in the game without the mod, or am I confusing something?
- Bingles Praise
- Creature
- Posts: 47
- Joined: Mon Jul 25, 2022 6:38 pm
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
I didn't know there was a fur mod until I came across this but I'm sure some have made creatures with fur using Core Spore or other mods
Maybe it was a paint tool thing?
Maybe it was a paint tool thing?
she/her. SPORE, Touhou, Mega Man, BFDI and Cartoon Network fan. Twitter and DeviantArt @BinglesP, YouTube and Wikia Bingles Praise
My profile picture and main save file species is called the Pipple, by the way.
My profile picture and main save file species is called the Pipple, by the way.
- somestupididiot
- Hatchling
- Posts: 1
- Joined: Mon Aug 22, 2022 1:43 am
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
horible mod b u has 2 place fur like 100 time to covr creatur
- Disgustedorite
- Creature
- Posts: 36
- Joined: Fri Jun 23, 2017 2:41 pm
- Age: 25
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
thank you for the feedback! For a bit of advice on reducing the required part count, I have found that the fur actually works best when used for detailing while the rest of the fur effect is done with textures, such as the scallop shell base, which resembles fur on its own. For example, I often use fur parts to fluff up the neck, belly, and tail but leave the rest bare of fur parts, as though to represent flat vs fluffed up fur. It does depend on the design and style you are going for, however.somestupididiot wrote: ↑Mon Aug 22, 2022 1:47 am horible mod b u has 2 place fur like 100 time to covr creatur
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