INTEGRATED INTEGUMENT v1.1 - The Fur Mod

The modificaton of parts, models and abilities.
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Asder_alos
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Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod

Unread post by Asder_alos »

it seems that there is fur in the game without the mod, or am I confusing something?


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Bingles Praise
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Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod

Unread post by Bingles Praise »

I didn't know there was a fur mod until I came across this but I'm sure some have made creatures with fur using Core Spore or other mods

Maybe it was a paint tool thing?
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somestupididiot
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Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod

Unread post by somestupididiot »

horible mod b u has 2 place fur like 100 time to covr creatur
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Disgustedorite
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Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod

Unread post by Disgustedorite »

somestupididiot wrote: Mon Aug 22, 2022 1:47 am horible mod b u has 2 place fur like 100 time to covr creatur
thank you for the feedback! For a bit of advice on reducing the required part count, I have found that the fur actually works best when used for detailing while the rest of the fur effect is done with textures, such as the scallop shell base, which resembles fur on its own. For example, I often use fur parts to fluff up the neck, belly, and tail but leave the rest bare of fur parts, as though to represent flat vs fluffed up fur. It does depend on the design and style you are going for, however.
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