Spore Resurrection: Next Steps

Talk about projects in development or experimental mods...
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Obliivious wrote:Is anyone still working on this? You guys can take my space mods as I develop them. If you would like information about what I have done up to this point, check here: viewtopic.php?f=123&t=5268

Would be cool to combine mods.
Yeah, we're still working on it!
Image


Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
Obliivious
Creature
Creature
Posts: 27
Joined: Sun Jul 20, 2014 3:20 pm
Age: 27

Re: Spore Resurrection: Next Steps

Unread post by Obliivious »

rob55rod wrote:
Obliivious wrote:Is anyone still working on this? You guys can take my space mods as I develop them. If you would like information about what I have done up to this point, check here: viewtopic.php?f=123&t=5268

Would be cool to combine mods.
Yeah, we're still working on it!
Image
Awesome, any chance I could contribute my space stage mods? Whatever kind of theme you want, I can modify my tools etc.
Image Image created by Rob55rod.
User avatar
Obliivious
Creature
Creature
Posts: 27
Joined: Sun Jul 20, 2014 3:20 pm
Age: 27

Re: Spore Resurrection: Next Steps

Unread post by Obliivious »

Do you suppose there is any way to make spore more compatible with high resolution screens? It would be nice to play in 2880x1800 or something close to that.
Image Image created by Rob55rod.
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Obliivious wrote:Do you suppose there is any way to make spore more compatible with high resolution screens? It would be nice to play in 2880x1800 or something close to that.
Wat? Does the game have issues at 2880x1800?
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
Obliivious
Creature
Creature
Posts: 27
Joined: Sun Jul 20, 2014 3:20 pm
Age: 27

Re: Spore Resurrection: Next Steps

Unread post by Obliivious »

rob55rod wrote:
Obliivious wrote:Do you suppose there is any way to make spore more compatible with high resolution screens? It would be nice to play in 2880x1800 or something close to that.
Wat? Does the game have issues at 2880x1800?
The graphics scale up well, but the UI is like 1/100 of the normal size.

Image
Image
Image Image created by Rob55rod.
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Obliivious wrote:
rob55rod wrote:
Obliivious wrote:Do you suppose there is any way to make spore more compatible with high resolution screens? It would be nice to play in 2880x1800 or something close to that.
Wat? Does the game have issues at 2880x1800?
The graphics scale up well, but the UI is like 1/100 of the normal size.

Image
Image
Oh, the UI.

In theory, yes, that is completely possible, thanks to SporeModder...
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
Darhagonable
Admin
Admin
Posts: 394
Joined: Mon Feb 23, 2015 9:37 am

Re: Spore Resurrection: Next Steps

Unread post by Darhagonable »

Do you think it is possible to make spore compatible with VR?
Image
Image
Image
Image
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Darhagonable wrote:Do you think it is possible to make spore compatible with VR?
Uh...idk. Not with a simple mod, though ._.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
Darhagonable
Admin
Admin
Posts: 394
Joined: Mon Feb 23, 2015 9:37 am

Re: Spore Resurrection: Next Steps

Unread post by Darhagonable »

rob55rod wrote:
Darhagonable wrote:Do you think it is possible to make spore compatible with VR?
Uh...idk. Not with a simple mod, though ._.
I'll try it when I buy a VR headset
Image
Image
Image
Image
User avatar
Markus1002
Hatchling
Hatchling
Posts: 1
Joined: Fri May 27, 2016 3:48 am

Re: Spore Resurrection: Next Steps

Unread post by Markus1002 »

Here are some part ideas I made. :D
Image'
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Image
Welp...that's the first custom branch model for Branching Evolution (mostly) finished :V
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
Darhagonable
Admin
Admin
Posts: 394
Joined: Mon Feb 23, 2015 9:37 am

Re: Spore Resurrection: Next Steps

Unread post by Darhagonable »

cool!
Image
Image
Image
Image
User avatar
Shattered
Sentient
Sentient
Posts: 272
Joined: Sat Apr 25, 2015 3:22 pm
Age: 25

Re: Spore Resurrection: Next Steps

Unread post by Shattered »

rob55rod wrote:Image
Welp...that's the first custom branch model for Branching Evolution (mostly) finished :V
Nice! Can't wait to make palm trees with this :D
Thanks for killing me
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

And now, for something completely different :lol:
Image
New Captain Parts. [strike]That is all.[/strike] CORRECTION: That's not all, see below!
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
emd
Admin
Admin
Posts: 619
Joined: Sun Dec 09, 2012 6:21 am

Re: Spore Resurrection: Next Steps

Unread post by emd »

And that's not all. New creature skinpaints in progress too:
Image
Image
Spore Modding Tools:
[list]
[*] SporeModder FX
[*] SporeModder Blender Addons
[*] Spore ModAPI SDK[/list]
User avatar
Shattered
Sentient
Sentient
Posts: 272
Joined: Sat Apr 25, 2015 3:22 pm
Age: 25

Re: Spore Resurrection: Next Steps

Unread post by Shattered »

Emd4600 [ASR] wrote:And that's not all. New creature skinpaints in progress too:
Image
Image
Do you have plans for contour lines in the Coat section?
I want a thick(ish) line that borders the belly area. And another one that looks like 3 lines going all the way down the back.
Those patterns are used in real life by the Blue Tailed Skink.
Thanks for killing me
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Image
But wait, there's more!
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
User avatar
sikerow
Cell
Cell
Posts: 18
Joined: Wed Jun 03, 2015 9:18 am

Re: Spore Resurrection: Next Steps

Unread post by sikerow »

the plant editor how do i acces it do i still acces it as i do wiht all other plant editors the shortcut way
User avatar
sikerow
Cell
Cell
Posts: 18
Joined: Wed Jun 03, 2015 9:18 am

Re: Spore Resurrection: Next Steps

Unread post by sikerow »

Markus1002 wrote:Here are some part ideas I made. :D
Image'
wow thats awesome hope they add your parts looks really cool
rob55rod
Admin
Admin
Posts: 4086
Joined: Sat Jul 02, 2011 9:50 am

Re: Spore Resurrection: Next Steps

Unread post by rob55rod »

Image
Just some new creature parts ._.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Post Reply Previous topicNext topic

Return to “[WIP] Work In Progress”