Spore Resurrection: Next Steps
Re: Spore Resurrection: Next Steps
why did the the 2005 ux you have to go thats all i wanted sorry for the rant.
- Sporepedimedia
- Hatchling
- Posts: 1
- Joined: Thu Mar 15, 2018 6:46 pm
- Age: 19
Re: Spore Resurrection: Next Steps
It's saddening to see a great project like this stop development, at least more effort was put into it than most mods.
- Xxstreammkxplayer
- Hatchling
- Posts: 1
- Joined: Sat Sep 29, 2018 2:02 am
Re: Spore Resurrection: Next Steps
How Do I Download?
Re: Spore Resurrection: Next Steps
This mod is buggy. I have a problem with this mod in the adventure. Creatures pass through objects, get stuck in textures: https://yadi.sk/i/LbSryk9Wr3Vwsw Please fix this bug. I create an adventure on a big planet from this mod.
Re: Spore Resurrection: Next Steps
Known issue. The only known solution is to not use those non-standard-size template planets.Elena wrote:This mod is buggy. I have a problem with this mod in the adventure. Creatures pass through objects, get stuck in textures: https://yadi.sk/i/LbSryk9Wr3Vwsw Please fix this bug. I create an adventure on a big planet from this mod.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- strangerthings80
- Cell
- Posts: 14
- Joined: Wed Aug 29, 2018 11:12 am
Re: Spore Resurrection: Next Steps
The triangles in the building editor don't work, can anyone help?
- Daniil Dinozir
- Hatchling
- Posts: 1
- Joined: Fri Jan 04, 2019 7:26 am
Re: Spore Resurrection: Next Steps
The Modification does not work
- Tubbybloxian
- Tribal
- Posts: 55
- Joined: Tue Jan 01, 2019 5:30 pm
- Age: 17
Re: Spore Resurrection: Next Steps
I wish this mod never got cancelled, because it could of included half epics that would appear in Cell, Creature, Tribal, Civilization and Space Stage. No seriously, that would of been wonderful. I hope this mod does get uncancelled one day because that would be wonderful, just wonderful and a much more interesting mod.

- Tubbybloxian
- Tribal
- Posts: 55
- Joined: Tue Jan 01, 2019 5:30 pm
- Age: 17
Re: Spore Resurrection: Next Steps
Also btw if your team is thinking of doing a revival of this mod aka not canceling it, that would be great since you could add the Willosaur's hand on its tail and other stuff such as new texture from Spore 2005. (However I doubt this mod will continue since it's been a long time since its cancellation)

- Spore Researcher
- Hatchling
- Posts: 2
- Joined: Tue Jul 02, 2019 7:09 am
Re: Spore Resurrection: Next Steps
Another "Dead gold" ...and what was the potential!Ah...May the Force be with us


- OpiatePusher69
- Cell
- Posts: 11
- Joined: Wed May 06, 2020 10:44 am
Re: Spore Resurrection: Next Steps
It is not still in development, right...?
- idealisticcormorant
- Cell
- Posts: 5
- Joined: Tue Nov 29, 2022 8:21 pm
Re: Spore Resurrection: Next Steps
Create terraforming, add craters and rocks, alter the atmosphere's density, paint the ground and sky, and perhaps even add particles or background noise to make it sound different from the default noise
Re: Spore Resurrection: Next Steps
This mod is dead, there is no use of suggesting anything in this page anymoreidealisticcormorant wrote: ↑Tue Nov 29, 2022 8:26 pm Create terraforming, add craters and rocks, alter the atmosphere's density, paint the ground and sky, and perhaps even add particles or background noise to make it sound different from the default noise