Spore Free Build Mode

Various editor modifications are found here.
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Hiemor
Cell
Cell
Posts: 14
Joined: Sun Feb 11, 2024 8:33 am

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This mod removes the limits of DNA, complexity, maximum height, free movement of feet and body

and infinite zoom

also removes unnecessary indicators in the ui

Created by Hiemor

Created with SporeModderFX no modAPI

Requires:

:ga: :spore:
Attachments
Free_Build_Mode_v1.4.package
Camera Update
(2.15 MiB) Downloaded 1215 times
Free_Build_Mode_v1.3.package
Limit Bug Removed
(2.15 MiB) Downloaded 340 times
Free_Build_Mode_v1.2.package
older versions in "Nexus Mods.com"
(2.15 MiB) Downloaded 332 times
Last edited by Hiemor on Sat Mar 02, 2024 7:10 am, edited 3 times in total.
Hi I'm "Italian"
and I just started posting my SPORE™ mods
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FrenchSPORE
Sentient
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Posts: 283
Joined: Mon Jun 19, 2023 5:51 am

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I tested the mod to see, but I didn't understand that, as you explained, for me it was that you could move your creature outside of its base in the editor, that you could exceed more than the game supports by going well beyond the base when you accumulate elements or that in the trial mode, you could go further into the decor by going beyond the barrier, but no.... but after having well reread the name of the mod just after testing it, that's when I saw that it was the elements that were free, there it's a little my fault :oops:.

:arrow: But the name/abilities of the elements are no longer displayed, even by pressing "i" when they are placed on the creature.
The complexity bar has disappeared, I don't know if it's intentional but that doesn't remove the limit on placing elements.
I'm French, sorry if there are sentences or words that may seem confusing once translated, or other errors... :?

I play the game disk version, on Windows 7.
I have all the game's expansions and it is up to date.

I have Spore Hero too.
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Hiemor
Cell
Cell
Posts: 14
Joined: Sun Feb 11, 2024 8:33 am

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fixed in version 1.3
Last edited by Hiemor on Sat Mar 02, 2024 7:13 am, edited 2 times in total.
Hi I'm "Italian"
and I just started posting my SPORE™ mods
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vanillacold
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Posts: 394
Joined: Fri Nov 02, 2018 2:36 pm

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Hiemor wrote: Sat Feb 17, 2024 3:44 am How is it bossible? I put 1,000,000 maximum complexity and also the DNA.

However, the change from the "gui" lacks indicators is intentional
There is not one single complexity limit, but several - including a block/part limit, and I think a bone limit.
Hello there! I'm a random guy who sometimes does *slightly* smart stuff. I do a lot of random Spore shenanigans, too.
Check out my website here: http://vanillacold.github.io/

Feel free to build off my mods, but please don't add them to modpacks.
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Cryabetes
Hatchling
Hatchling
Posts: 4
Joined: Sun Feb 02, 2020 7:17 pm

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I was getting a black screen with this mod when I would go into the creator during the creature stage :(
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IsabellaBrown
Hatchling
Hatchling
Posts: 1
Joined: Tue Nov 05, 2024 10:52 pm

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Smash Karts
Cryabetes wrote: Sat Aug 10, 2024 3:01 pm I was getting a black screen with this mod when I would go into the creator during the creature stage :(
me too
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GorillaForest92
Cell
Cell
Posts: 8
Joined: Fri Nov 22, 2024 9:51 am

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my cammera was being shot above the creature build zone into the void, any fixes?
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