Fully working Exoskeleton

How many eyes is too many eyes?
Forum rules
Please, when posting creations,
- Share the .png file you will find at %Userprofile%\My Documents\My Spore Creations, so everyone can use your creation!
- Also, please list which DLCs and mods were used in your creation(s), so people know what they'll need to have installed to use it.
User avatar
Got games on spore?
Cell
Cell
Posts: 12
Joined: Sat Oct 16, 2021 11:13 pm

Fully working Exoskeleton

Unread post by Got games on spore? »

An "exoskeleton" that's more like 2 bionic arms and legs attached to the back of the Tunneler creature I created, you can try to modify the creature for your own or just use the file for like an alien empire I dunno

Please if it turns out bugged make sure you have dark injection installed its not a captain so i think its the captain parts from dark injection, also make sure to have galactic adventures
Also, the reason why the legs on the humanoids have to have no feet is because when that happens it goes onto the ground, no mods yet to fix that
You do not have the required permissions to view the files attached to this post.


User avatar
GingerHerbs
Hatchling
Hatchling
Posts: 1
Joined: Sat Feb 11, 2023 2:47 pm

Re: Fully working Exoskeleton

Unread post by GingerHerbs »

:rp: :rp: :rp: :rp: :rp: :rp: :rp: :rp: :rp: :rp: :rp: :rp: :rp:
Post Reply Previous topicNext topic

Return to “Creatures”