Colony/Civilisation Autofill

Post your mod ideas here. Nothing is lost in asking, but don't get your hopes up, but feel free to discuss.
Forum rules
Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
User avatar
Zixxyzay
Hatchling
Hatchling
Posts: 2
Joined: Tue Jan 24, 2023 4:58 am

Colony/Civilisation Autofill

Unread post by Zixxyzay »

Simple Idea, A mod that autofills your Colony/Civilisation's with the optimal setups, max happyness and max production/spice, maybe even using the buildings you select for everything.

Just pack it with a mod that allows you the max building limit in the space stage from the begining, and bobs you're uncle, you've made the space stage waaaay less annoying!


User avatar
Got games on spore?
Cell
Cell
Posts: 12
Joined: Sat Oct 16, 2021 11:13 pm

Re: Colony/Civilisation Autofill

Unread post by Got games on spore? »

agreed but I would prefer a way for you to auto-fill it with your own buildings like set it all to factories or let yourself set the default to something else than the optimized
User avatar
Zixxyzay
Hatchling
Hatchling
Posts: 2
Joined: Tue Jan 24, 2023 4:58 am

Re: Colony/Civilisation Autofill

Unread post by Zixxyzay »

True! But That might be a bit more difficult than just having everything autofill with the optimised setup... thought it might also be good to have a range of files from 5 happiness to -5 happiness

And hell, if I knew how to mod, I'd probably try to do it myself :P
User avatar
maxpapi
Hatchling
Hatchling
Posts: 1
Joined: Fri Oct 13, 2023 9:44 pm

Re: Colony/Civilisation Autofill

Unread post by maxpapi »

Zixxyzay wrote: Tue Jan 24, 2023 5:12 am Simple Idea, A mod that autofills your Colony/Civilisation's with the optimal setups, max happyness and max production/spice, maybe even using the buildings you select for everything.

Just pack it with a mod that allows you the max building limit in the space stage from the begining, and bobs you're uncle, you've made the space stage waaaay less annoying!
i need this mod too :) :D
Post Reply Previous topicNext topic

Return to “Mod Ideas”