Mods to Spice Up Creature Stage?

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theBeatrixBee
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Mods to Spice Up Creature Stage?

Unread post by theBeatrixBee »

I've been playing a good bit of Creature Stage lately, and it's already gotten a bit same-y. Are there any mods that help spice up the cycle or even change parts of it entirely?

A couple things in particular are maybe boosting spawnrates of events and things like Rogues, and allowing intercontinental travel.

Mainly looking for mods compatible with, :ga: :di: :patch1.5:

Sidenote - I'd also like to know if there's a way to disable Maxis creatures from spawning, I'd more or less like to see more of my own.


Buh.
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Davo
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Re: Mods to Spice Up Creature Stage?

Unread post by Davo »

There are a few creature overhaul mods that do exist today I believe. I know I have an old one called creature stage overhaul, but outdated
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theBeatrixBee
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Re: Mods to Spice Up Creature Stage?

Unread post by theBeatrixBee »

Davo wrote: Tue Nov 22, 2022 7:42 am There are a few creature overhaul mods that do exist today I believe. I know I have an old one called creature stage overhaul, but outdated
I took a quick look at your overhaul, epics in packs of 5 sounds horrifying, just 1 is scary enough for me. :lol:'

Hopefully I could get it working as best I can and try it out.
Buh.
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