Everyone Else's Released Mods, and Some Unreleased. These are made for Galactic Adventures with patch 1.5.1, though some also support the March 2017 patch. Some of them may still work on Core Spore. No harm can come from trying, as long as you make a backup ahead of time.
BEFORE YOU POST...
Host your mods here. Try to keep files small, whenever possible.
Remember that all mods available here REQUIRE Spore: Galactic Adventures AND either patch 1.5.1 or the March 2017 patch. Patch 6\Bot Parts does NOT include Patch 1.5.1! (Some may work on other setups, but this is not supported)
Can't get a mod to work? Feel free to ask for help, there's always someone around to help out. Just make sure to include the following information:
a) Did you install Spore from Steam, Origin, GOG, or a Disk?
b) Is your game patched to either Patch 1.5.1 or the March 2017 patch?
c) Do you have Galactic Adventures?
d) If so, is it also patched to either Patch 1.5.1 or the March 2017 patch?
e) How did you install the mod?
f) What other mods do you have installed?
g) What version of the Spore ModAPI Launcher Kit are you using?
This information is needed for us to help you!
- Posts: 5
- Joined: Tue Oct 16, 2018 11:24 am
This mod adds better mechanics to the game.
- reduced pirate raids frequency to 1 day (like 80000 sec.)
- colony things (uber turrets, bio protectors etc.) costs 500
- tribe members at start: 5
- baby grows a little longer
- Colony Incredi-Pak is cheaper
- Grox has 642 systems instead of 2400 (i think)
- Gravitational Wave and Planet Buster anti piss-off
- you get sporebucks if you save planet from raid or plunder
- max planets per system is 15 and min is 5
- 100 buildings on T1, T2 and T3 Colonies
- Infinite Staff of Life
- some tribe stuff
- ... and some other features i don't remember
The mod is sometimes updated!
- MOD DOWNLOAD
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