Search found 270 matches

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Fri Jul 01, 2022 10:38 am
Forum: Editor Mods
Topic: Advanced CE ~ Creature Part Clipping
Replies: 13
Views: 17740

Re: Advanced CE ~ Creature Part Clipping

Advanced CE version 2.0 has been released!** Changelog: Completely reworked the mod to use Universal Property Enhancer, to improve compatibility with mods like Dark Injection. New feature: the "Snap Suppressor", which makes parts only snap to the center of the creature when much closer to...
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Wed Apr 06, 2022 10:40 am
Forum: Mod Ideas
Topic: Idea: Vehicle Parts implemented into most editors.
Replies: 2
Views: 494

Re: Idea: Vehicle Parts implemented into most editors.

Unfortunately, such a thing isn't really easy at all for the creature & cell editors, since the parts models would need to be modified to work as creature parts. It should be possible, just not easy.
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Fri Mar 25, 2022 5:34 pm
Forum: Mod Discussion
Topic: How to mod? Penalty for death, relation decreases without tools
Replies: 2
Views: 516

Re: How to mod? Penalty for death, relation decreases without tools

Sporemaster is a depricated modding tool - you should use Sporemodder FX instead for creating package mod. As for adding that functionality to Spore, you'll probably need to use the Spore ModAPI Development Kit , since you can create custom C++ code for Spore using that. And for the last question, S...
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Wed Feb 16, 2022 11:35 am
Forum: Editor Mods
Topic: Advanced CE ~ Creature Part Clipping
Replies: 13
Views: 17740

Re: Advanced CE ~ Creature Part Clipping

Plarbo wrote: Sun Feb 13, 2022 12:57 pm ...What is that download link? Can you also share the raw file(s)?
The download link is a OneDrive link, since that's where I uploaded the mod to.
As for sharing the raw files, what exactly do you mean by that? (the source code or the loose .package files?)
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Sat Feb 12, 2022 2:12 pm
Forum: » Stage - Space
Topic: Tiny-Huge Galaxies
Replies: 0
Views: 1305

Tiny-Huge Galaxies

largergalaxysize.png Tiny-Huge Galaxies Ever wanted to make the galaxy smaller or larger? Well, now you can! This mod can both enlarge and shrink the galaxy by 25%, with the Grox Empire shrinking or growing along with it. Download (Requires a Galaxy Reset): https://drive.google.com/file/d/1QxQBdBSk...
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Thu Jan 06, 2022 11:35 am
Forum: Mod Help
Topic: Custom spice icons for system and planet tooltips
Replies: 1
Views: 624

Re: Custom spice icons for system and planet tooltips

With Sporemodder FX, it's impossible since the SPUIs for planet and system tooltips use a pre-set image, instead of the image used for a planet's spice. It should be possible using the Spore ModAPI Development Kit, though you'd most-likely need to detour whatever loads those tooltips to replace the ...
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Thu Jan 06, 2022 11:30 am
Forum: Help
Topic: About the Patch. HELP
Replies: 1
Views: 704

Re: About the Patch. HELP

You don't need to install Patch 5 unless you're using Disc Spore. Patch or no patch though, your Spore installation will be half-broken since you have both Steam Spore and Origin Spore installed at the same time. Backup your creations and save-data, uninstall both and then install only one of the tw...
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Tue Dec 28, 2021 12:27 pm
Forum: [WIP] Work In Progress
Topic: Solar Spore 0.5a
Replies: 32
Views: 34449

Re: Solar Spore 0.5a

-ive been playing a week with this mod installed. i noticed when going to signaled planets has no chance getting planet coloring tools . i think it also affects planet coloring tool spawn rate. i had only skies of red / purple terra coloring / deep blue sea in paint tab. That's probably caused by t...
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Wed Dec 22, 2021 11:30 am
Forum: Help
Topic: Can't deinstall Spore on Origin; Network play problem
Replies: 2
Views: 646

Re: Can't deinstall Spore on Origin; Network play problem

[snip] You need to uninstall Spore using REVO Uninstaller when Origin fails miserably at its job: To manually uninstall the game, please use a tool called REVO to completely uninstall the game. You can download and install REVO by following the link below: http://www.revouninstaller.com/start_freew...
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Wed Dec 15, 2021 3:32 pm
Forum: [WIP] Work In Progress
Topic: Solar Spore 0.5a
Replies: 32
Views: 34449

Re: Solar Spore 0.5a

this mod is awsome problem is space pirates always appear in signaled planets. cant find any artifacts. shame. this mod is almost perfect I think that issue's caused by the "75 planets per system" component. It should be much less noticable in v0.6 when I eventually finish that one day (w...
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Fri Dec 10, 2021 11:23 am
Forum: » Stage - Space
Topic: Change Captain Mod
Replies: 2
Views: 1377

Change Captain Mod

Change Captain Cheat This small mod adds the "changecaptain" cheat, which changes your captain in the space stage. When using the cheat, the Sporepedia is opened but only captains with existing captain data can be selected. To create a captain with data, either play an open-captain advent...
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Fri Dec 10, 2021 11:09 am
Forum: Editor Mods
Topic: Dance Animations Mod
Replies: 7
Views: 8191

Re: Dance Animations Mod

SampleBox wrote: Mon Nov 29, 2021 9:13 am Where do I find Them?
You can find them in Test Drive, in the animation category.
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Fri Sep 10, 2021 11:21 am
Forum: [WIP] Work In Progress
Topic: Solar Spore 0.5a
Replies: 32
Views: 34449

Re: Solar Spore 0.5a

The length of the Tribal stage is small compared to civ stage, at least on hard mode. I think it's the same in vanilla Spore too, though I didn't actually modify the tribal stage yet. That said, Civ Stage is just perfect, because hard IS hard (if not maybe a bit unfair, but I'm not here to whine), ...
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Fri Sep 10, 2021 11:08 am
Forum: Part Mods
Topic: Project: Mad Mannequins (repost)
Replies: 4
Views: 11635

Re: Project: Mad Mannequins (repost)

E wrote: Tue Sep 07, 2021 5:14 pm Where do i put it in the files?
Don't put it anywhere - install it with the Spore ModAPI Easy Installer, just like any other mod.
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Sat Sep 04, 2021 1:22 pm
Forum: Miscellaneous Mods
Topic: [UPE] Infinite Part Scaling
Replies: 37
Views: 82653

Re: [UPE] Infinite Part Scaling

is there a cracked spore infinite scaling mod? no. Infinite Scaling requires UPE, which requires the Spore ModAPI Launcher Kit, which only works on non-cracked copies. Cracked versions are usually outdated and because we only have infastructure for fully updated copies of Steam/GoG/Origin Spore and...
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Wed Jul 28, 2021 1:29 pm
Forum: Miscellaneous Mods
Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
Replies: 14
Views: 28055

Re: [Version 1.4] Groxxy's Various HD Texture Mods

Fox wrote: Wed Jul 21, 2021 1:03 pm How to install? :spore:
you use the Spore ModAPI Launcher Kit to install mods.
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Wed Jul 28, 2021 1:28 pm
Forum: Tools & Patches
Topic: Spore ModAPI
Replies: 623
Views: 800569

Re: Spore ModAPI

The version of Spore on steam has a piece of code that forces a close if it detects alterations to the game's code. You can get around it by going into C: Program Files (x86) > Steam > steamapps > common > spore > DataEP1 > config Then open the ConfigManager file, scroll to the bottom, and add &quo...
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Wed Jul 28, 2021 1:24 pm
Forum: Tools & Patches
Topic: Spore ModAPI
Replies: 623
Views: 800569

Re: Spore ModAPI

TLDR: I'm trying to mod the Origin version of :spore: :ga: , but the ModAPI Launcher does nothing but open the Steam store page for :ga: . That's because you didn't uninstall Steam Spore properly. you can still uninstall it using the REVO uninstaller thingy, though. speaking of which, here are inst...
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Wed Jul 28, 2021 1:21 pm
Forum: Hosted Mods
Topic: Creature Overhaul Tribal Stage Bug.
Replies: 2
Views: 1260

Re: Creature Overhaul Tribal Stage Bug.

that was actually an intended feature, if I recall correctly.
though it's an old mod, and I don't even know if Davo still has the project files either.
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Wed Jul 28, 2021 1:19 pm
Forum: Hosted Mods
Topic: EMD's 100 point mod wont work for me.
Replies: 4
Views: 1657

Re: EMD's 100 point mod wont work for me.

you're using the wrong link, use the one in this message instead: viewtopic.php?p=29070#p29070

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