UTFWin::IWindowManager class

Public static functions

static auto Get() -> IWindowManager*

Public functions

void func0() virtual
auto GetMainWindow() -> IWindow* virtual
Returns the main window that displays the whole game and contains everything else.
void func2() virtual
void func3() virtual
void SendMsg(IWindow* pSource, IWindow* pDest, const Message& msg, bool inheritable) virtual
void func5() virtual
void func6(IWindow*, IWindow*, Message&) virtual
void func7() virtual
void func8() virtual
void func9() virtual
void func10() virtual
void func11(const Math::Rectangle& area) virtual
void func12() virtual
void func13() virtual
void func14() virtual
void func15() virtual
void func16() virtual
void func17() virtual
auto GetMainWindowIndex(int index) -> IWindow* virtual