Spore ModAPI  2.4.0
API for creating C++ mods for Spore
Protected Attributes | List of all members
Simulator::cStrategy Class Reference

#include <cStrategy.h>

Inheritance diagram for Simulator::cStrategy:
Simulator::ISimulatorStrategy IVirtual Simulator::cGameBehaviorManager Simulator::cGameInputManager Simulator::cGameModeManager Simulator::cGameNounManager Simulator::cGameViewManager Simulator::cPlanetModel Simulator::cStarManager Simulator::cTerraformingManager Simulator::cToolManager Simulator::SubSystem::cLivingUniverse

Protected Attributes

int mnRefCount
 
int field_C
 
int field_10
 
int field_14
 
int field_18
 

Additional Inherited Members

- Public Member Functions inherited from Simulator::ISimulatorStrategy
virtual int AddRef ()=0
 
virtual int Release ()=0
 
virtual void Initialize ()=0
 
virtual void Dispose ()=0
 
virtual const char * GetName ()=0
 
virtual void OnModeExited (uint32_t previousModeID, uint32_t newModeID)=0
 
virtual void OnModeEntered (uint32_t previousModeID, uint32_t newModeID)=0
 
virtual int func1Ch ()=0
 
virtual int func20h ()=0
 
virtual bool func24h ()=0
 
virtual bool Write (void *)=0
 
virtual bool Read (void *)=0
 
virtual void func30h (int)=0
 
virtual bool func34h (int)=0
 
virtual void Update (int deltaTime, int deltaGameTime)=0
 
virtual void PostUpdate (int deltaTime, int deltaGameTime)=0
 
virtual void func40h (int)=0
 
virtual void func44h (int)=0
 
virtual void func48h ()=0
 
virtual void func4Ch ()=0
 
- Public Member Functions inherited from IVirtual
virtual ~IVirtual ()
 

Member Data Documentation

◆ field_10

int Simulator::cStrategy::field_10
protected

◆ field_14

int Simulator::cStrategy::field_14
protected

◆ field_18

int Simulator::cStrategy::field_18
protected

◆ field_C

int Simulator::cStrategy::field_C
protected

◆ mnRefCount

int Simulator::cStrategy::mnRefCount
protected

The documentation for this class was generated from the following file: