Simulator::cDefaultBeamTool class

Base classes

class cToolStrategy

Derived classes

class cAbductToolStrategy
class cDropCargoToolStrategy
class cMindEraseToolStrategy
class cScanToolStrategy

Public static variables

static const uint32_t STRATEGY_ID
static const uint32_t TYPE

Public functions

void OnMouseDown(cSpaceToolData* pTool, const Vector3& playerPosition) override
auto OnHit(cSpaceToolData* pTool, const Vector3& position, cSpaceToolData::SpaceToolHit hitType) -> bool override
auto WhileFiring(cSpaceToolData* pTool, const Vector3& aimPoint, int) -> bool override
auto OnMouseUp(cSpaceToolData* pTool) -> bool override
auto func48h(cSpaceToolData* pTool, const Vector3&) -> bool virtual
auto func4Ch(cSpaceToolData* pTool, const Vector3&) -> bool virtual