class
#include <Spore/Simulator/cCityWalls.h>
cCityWalls
Contents
Base classes
- class cGameData
- class cSpatialObject
Public static variables
Public functions
Public variables
- bool field_108
- intrusive_ptr<cOrnament> mpDock
- vector<int> field_110
- vector<int> field_124
- int field_138
- int field_13C
- int field_140
- int field_144
- int field_148
- int field_14C
- int field_150
- int field_154
- int field_158
- vector<int> field_15C
- vector<int> field_170
- vector<int> field_184
- vector<int> field_198
- vector<int> field_1AC
- vector<int> field_1C0
- vector<int> field_1D4
- vector<int> field_1E8
- vector<int> field_1FC
- vector<int> field_210
- Vector3 field_224
- int mWallSize
- float field_258
- float field_25C
- float field_260
- intrusive_ptr<cCity> mpCity
- Vector3 field_268
- char field_274
- Vector3 mCenterAxis
- uint32_t mStyle
- int mLevel
- int mWallOffset
- bool mbAppliedStamp
- int field_354