Cyborg archetype mod

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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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marrow30
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Cyborg archetype mod

Unread postby marrow30 » Thu Jan 19, 2017 12:37 pm

Let's say that you're species is a cyborg species with a collective mind, it doesn't really go well with the game play.

but maybe when after you defeat a race, you get to edit them at you're will as an assimilated empire!

(basically a Borg mod)
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TheCluckingDuck
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Re: Cyborg archetype mod

Unread postby TheCluckingDuck » Sat Jan 21, 2017 5:37 pm

An archetype mod in general is a cool idea. Imagine one that's really simple in terms of speech and a select few lines are just...

"Talk."
"Do this (mission)."
"Thanks."

Maybe the Cyborg idea can merge with this?
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rob55rod
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Re: Cyborg archetype mod

Unread postby rob55rod » Sat Jan 21, 2017 6:11 pm

TheCluckingDuck wrote:An archetype mod in general is a cool idea. Imagine one that's really simple in terms of speech and a select few lines are just...

"Talk."
"Do this (mission)."
"Thanks."

Maybe the Cyborg idea can merge with this?

Image
:lol:
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.

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TheCluckingDuck
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Re: Cyborg archetype mod

Unread postby TheCluckingDuck » Sun Jan 22, 2017 1:02 am

rob55rod wrote:
TheCluckingDuck wrote:An archetype mod in general is a cool idea. Imagine one that's really simple in terms of speech and a select few lines are just...

"Talk."
"Do this (mission)."
"Thanks."

Maybe the Cyborg idea can merge with this?

Image
:lol:


You see, the joke here would be that the cyborgs would be so disconnected with their organic origin that they have as much of a personality as a kid in first grade who's memorizing lines from his school play's script.
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rob55rod
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Re: Cyborg archetype mod

Unread postby rob55rod » Sun Jan 22, 2017 7:13 am

TheCluckingDuck wrote:
rob55rod wrote:
TheCluckingDuck wrote:An archetype mod in general is a cool idea. Imagine one that's really simple in terms of speech and a select few lines are just...

"Talk."
"Do this (mission)."
"Thanks."

Maybe the Cyborg idea can merge with this?

Image
:lol:


You see, the joke here would be that the cyborgs would be so disconnected with their organic origin that they have as much of a personality as a kid in first grade who's memorizing lines from his school play's script.

Oh...right ._.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.


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