JordanB500 wrote:idk if its a bug or what but first of all when i install the latest version of di it does one of a few things
#1 does not add parts for creature stage just ones from later stages and ga
rob55rod wrote:Do you mean that some of the categories you've enabled in the DI Installer or Configurator aren't appearing in the game?
apparently like all parts they have to all be unlocked i assumed theyd be like dr pepper parts and would be available at the start sorry bout that
JordanB500 wrote:#2 sometimes the ui and text does not overlap correctly i see text on a ui button but its right where another piece of text/ui component is so i cant read it
rob55rod wrote:...can I get a screenshot of that? That's the kind of thing I can only fix on a per-case basis, so I need to know exactly where and when it happens. Unfortunately, I'm not the best at working off of a description, so images would help.
this happens if i choose to use di's style only and not the full ui(or if i choose to disable di's ui text)
JordanB500 wrote:#3 when i try to uninstall it the uninstaller crashes(had to manually delete files and a config file in order to play without di
rob55rod wrote:Exactly which DI Components did you have enabled at the time?
all of em except true invisible limbs
JordanB500 wrote:also when the option infinite complexity is selected i dont get infinite complexity kinda like what the command freedom does im guessing)
rob55rod wrote:...okay that's just weird...you do have GA and Patch 5.1 or higher, right?
i have 1.5 atm my spore.app for base game and ga's file version is 3.1.0.22 idk what that is
JordanB500 wrote:and #4 as i said before it makes all the bot parts not appear
rob55rod wrote:Looking into that as we speak.
apparently they are there but the label/button that shows bot parts is not there(instead you have to press the arrow to go to the next page)
JordanB500 wrote:also you dont want me to post about my problems on a thread named faq answers and fixes?
rob55rod wrote:That's not what I said at all, of course I'm happy to answer questions and help resolve issues on the FAQ thread. I was just a bit concerned about things not working, and was somewhat lost as to...why exactly you hadn't reported the issues at the time. However, you've since done so, so thank you for that.
sorry i think i misunderstood what you said
JordanB500 wrote:this is literally the third or so visit to this site(well posting on this site anyway) honestly do you know how many dead sites i come across looking for this kind of thing?
rob55rod wrote:I agree that there are way too many dead sites floating around at the top of the Search results, although unfortunately there's nothing I can really do about those...
true..
JordanB500 wrote:honestly at this point i just want a mod to make spore not crash when i get real far in a save i went from 3-5 empires allied to leaving my solar system for the first time ya know how annoying that is especially when you save and spore tells ya that your save is corrupted my frequently asked question is how the hell do you get it to work
rob55rod wrote:Many people wonder about that. Unfortunately, I don't know of any answers. Also...this is the Dark Injection FAQ, and that isn't a Dark Injection-related issue.
...it's not related to DI, right?
no not really just kind of annoying(strange how it keeps my "captain" progress but not my game progress)
JordanB500 wrote:and ive seen no differences
rob55rod wrote:...wait, what? There are plenty of differences...pretty much all of them are optional, though.
again the reason i see no differences is cuz all the parts arent unlocked from the start and i have no reference to go on
rob55rod wrote:Well yes, obviously DI 8's uninstaller is less likely to break than DI 9.r's, since the former doesn't even have an uninstaller.
i think the crashing is because of other mods i should test them seperately also any idea if they are compatible or not(sporefield probably is)
also for the mask category and such are they just tribal/civilization stage gear or is there more to it cuz all i see is stuff from later stages with a few exceptions
and is there a way to unlock all parts at once so i can see them? (aside from freecam and zooming away when unlocking parts)