Version 1.1 released!
Download:
http://www.mediafire.com/file/qy3b6z4uq ... .1.packageYoutube preview:
http://www.youtube.com/watch?v=k8_OeNR8BOw&t=15sI was planning on waiting to release v1.1 until I had all the heads I have planned made, but since it'll probably take a few weeks or even months to finish them all at the rate I've been going, I'm releasing a portion of the heads early.
Updated to now have 36 dinosaur heads of the following species:
Acrocanthosaurus
Alamosaurus
Alioramus
Allosaurus
Apatosaurus
Aucasaurus
Baryonyx
Brachiosaurus
Camarasaurus
Camptosaurus
Carcharodontosaurus
Carnotaurus
Ceratosaurus
Compsognathus
Corythosaurus
Deinonychus
Edmontosaurus Male (crested version)
Edmontosaurus Female (non-crested version)
Gallimimus
Giganotosaurus
Gorgosaurus
Hypsilophodon
Iguanodon
Lambeosaurus
Maiasaura
Majungasaurus
Parasaurolophus
Pteranodon
Spinosaurus
Stegosaurus
Suchomimus
Tyrannosaurus
Triceratops
Troodon
Utahraptor
Velociraptor
Known issues:
Only four of the heads animate (T. rex, Spinosaurus, Carnotaurus, and Giganotosaurus). I made these 4 heads over a year ago, so I don't remember exactly how I got animations to work properly on them (I can get the new heads to animate, but I'm also getting a bad bug where the heads spin backwards randomly). Since it's way faster to make new parts without animations anyways, I'm just leaving the rest without animations.
Animations for the 4 heads for the most part work, but sometimes the mouth doesn't close all the way when it should (for example when biting). Doesn't look too bad, and since I can't figure out animations anyways I don't plan on trying to fixing it.
Textures will show up blurry in the creature editor if you have a lot of parts. They show up fine for me in game, although I do have a 4k texture mod.