Dark Genetics v1: Halfway between Dark Injection and Spore!

Mods that combine many smaller mods or lonely mods that just have no place to go...
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rob55rod
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby rob55rod » Fri Apr 21, 2017 6:59 pm

Shpore wrote:
rob55rod wrote:
Shpore wrote:I don't have BP1 or BP2 data, I only have GA and the Bot Parts mod. I got the Arena files but I don't have dark injection, does this mod require DI?

No, it doesn't require DI.

Ok, but I don't have BP1 or BP2 data, only Spore and Spore_Ep1

That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby Shpore » Sun Apr 23, 2017 4:25 pm

rob55rod wrote:
Shpore wrote:
rob55rod wrote:No, it doesn't require DI.

Ok, but I don't have BP1 or BP2 data, only Spore and Spore_Ep1

That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.

But where do i put arena files instead?

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby rob55rod » Fri Apr 28, 2017 2:45 pm

Shpore wrote:
rob55rod wrote:
Shpore wrote:Ok, but I don't have BP1 or BP2 data, only Spore and Spore_Ep1

That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.

But where do i put arena files instead?

\SPORE\Data
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby Shpore » Fri Apr 28, 2017 8:09 pm

rob55rod wrote:
Shpore wrote:
rob55rod wrote:That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.

But where do i put arena files instead?

\SPORE\Data

You mean just SPORE data? Because I have Spore_Ep1.

I'm confused how you put the arena textures in Spore/Spore_EP1 data. If i try to extract them there, they change from packages to folders.
The whole thing is confusing.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby rob55rod » Sat Apr 29, 2017 11:10 am

If you have \SPORE_EP1\Data, you also have \SPORE\Data.

Jist move the zArenas packages to \SPORE\Data, not \SPORE\SPORE_EP1\Data. (The latter shouldn't even exist unless you created it).
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby CradilySlime » Fri May 26, 2017 9:17 pm

oh ok. so if this mod is not broken.
Image i have :ccp:

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby dantem977 » Sat Dec 30, 2017 1:41 pm

does this mod work with dark injection 9.r beta?
never mind it does ignor the top
Last edited by dantem977 on Sat Dec 30, 2017 2:28 pm, edited 1 time in total.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby dantem977 » Sat Dec 30, 2017 2:26 pm

what does the dark audio mod have in it?

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby rob55rod » Sun Dec 31, 2017 10:53 am

dantem977 wrote:what does the dark audio mod have in it?

It changes some of the UI sound effects to those from Darkspore. Do note, however, that Dark Injection 9.r includes an improved version of this feature.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby dantem977 » Sun Dec 31, 2017 12:54 pm

thanks.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby gemboundprism » Tue Feb 13, 2018 2:18 pm

If I already have Dark Injections, will this duplicate features that both this mod and Dark Injections have? I don't want two pages of the same darkspore-coloured parts.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby rob55rod » Tue Feb 13, 2018 7:18 pm

gemboundprism wrote:If I already have Dark Injections, will this duplicate features that both this mod and Dark Injections have? I don't want two pages of the same darkspore-coloured parts.

No need to worry about that - I made sure DI blocks those pages from Dark Genetics, so you'll only have one set of Darkspore-textured copies.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby Disgustedorite » Mon Jun 18, 2018 9:12 pm

Is there any chance this mod can be divided up into its different components? I want the placing hands on spines thing, the test drive animations, and the limb editors, but not the rest--especially not the custom spine mesh (impossible to click when scaled down and impossible to not click when scaled up) or the infinite scaling (I like the idea of it for modded creations, but I would rather be able to just make semi-modded vanilla-compatible creatures without risk of accidentally making a part, limb, or vertebra too big or too small to be shared).

I tried doing it myself but I keep forgetting how little I know about modding.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby nkshv » Fri Jan 04, 2019 7:58 am

Hello
With this mod it is incredibly hard to work with body segments on smaller creatures. Those body segments become too small and I can't click them.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby Olyenka » Sun Mar 03, 2019 3:04 pm

The attacks don't work correctly. I noticed in particular that the Zombie Charge uses the Toxic Flower Charge's animation instead of the animation it's supposed to use.

EDIT: The Toxic Flower Charge actually works corectly. I dunno why the Zombie Charge doesn't.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby Horlocodon » Sat Oct 26, 2019 6:46 am

It has been a long time since I used this mod, does it still have the hand/feet mouths, crab claw, hooked claw, webbed claw mouth, ik the first two I mentioned are in camben’s pack, but where is the page for those, I made cool creatures with those, as I got my spore reinstalled, I redownloaded the mod and gone, no more hand mouths :(

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby rob55rod » Sun Oct 27, 2019 5:32 am

Horlocodon wrote:It has been a long time since I used this mod, does it still have the hand/feet mouths, crab claw, hooked claw, webbed claw mouth, ik the first two I mentioned are in camben’s pack, but where is the page for those, I made cool creatures with those, as I got my spore reinstalled, I redownloaded the mod and gone, no more hand mouths :(

To the best of my awareness, Dark Genetics has not been updated at all since its release.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread postby Horlocodon » Mon Oct 28, 2019 7:11 am

Maybe it is a different mod so I’m not entirely sure, I remembered it was in the pages, but that was years ago, maybe I can use way back machine to get it


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