WARNING: the ModAPI requires:
: Galactic Adventures.
: 1.05.0001 Patch (aka asymmetry patch) or greater.
DOWNLOAD
The Spore ModAPI launcher Kit is required to install and use the game with mods that use the ModAPI.
DOWNLOAD SPORE MODAPI LAUNCHER KIT
Additionally, it comes with two other utilities: the automatic installer and uninstaller, which, together, make installation and removal of mods easier than ever!

With the Easy Installer, mods are just a few clicks away! Just run the Easy Installer and choose mod file you want to install. Two formats are supported: .package (existing mods) and .sporemod (bundled ModAPI mods).
Using it is very simple, just follow these steps:
- Download the mod you want to install.
- Execute the
Easy Installer.
- A file chooser will be shown. Find the mod file you want to install, select it, and click OK.
And that’s all! This tool can install most common mods, even those that don’t use the ModAPI; don’t forget, however, that to have the full functionality of ModAPI mods, you must run the


While the Easy Installer is great for getting your mods installed, maybe you’re having trouble with one, or just want to revert to vanilla Spore for a change. The Easy Uninstaller is there for that! Just choose the mod(s) you want to uninstall from its list, and it’ll take care of everything else!
Warning: This only works for mods installed using the Easy Installer.
DEVELOPMENT KT
Want to develop mods using the ModAPI? Here you can download the Development Kit that contains everything you need:
http://www.mediafire.com/file/6gx8ynpe8z58gt7/Spore_ModAPI_Development_Kit_2.0.0.zip
There’s an online documentation which you can check for information and tutorials: http://davoonline.com/sporemodder/emd4600/SporeModAPI/index.html
Using it is pretty simple. Inside the Development Kit there is a project template for Visual Studio. If you use it, you will be able to create projects for ModAPI with everything configured.
To install the template, just paste the file “Spore ModAPI Template.zip” in the folder:
My Documents\Visual Studio 2017\Templates\ProjectTemplates\Visual C++ Project
(instead of Visual Studio 2017, use the folder with your version).
Now, the next time you create a new project in Visual Studio, you can choose to create a ModAPI one:

WARNING: Take a look at the Location property when creating a new solution. In order to make the configuration work correctly, you must place your solutions in the ModAPI Development Kit folder.