Weapon Parts and Abilities

Have an idea for how to make 9.r the best update since v1? Want to help make it all come to life? Let us know here!
User avatar
cammando205
Creature
Creature
Posts: 32
Joined: Sun Oct 18, 2015 3:05 pm

Weapon Parts and Abilities

Unread post by cammando205 »

I was thinking it might be helpful to add a little note to the description of the Abilities that mentions what weapon piece they compliment. For example the "bite" ability that has an axe icon could say in its description "Goes best with Axe weapons".


Semper Vigilins: Always Vigilant
User avatar
GucciPoochie
Cell
Cell
Posts: 5
Joined: Fri Jun 05, 2015 11:46 am
Age: 30

Re: Weapon Parts and Abilities

Unread post by GucciPoochie »

I disagree with this being including in the mod but this information would be incredibly valuable outside of the game. It would be extremely helpful to have tips on how to use or better animate the ability's on a read me or on this site somewhere.
Spore user name is SapphireFlame.
User avatar
cammando205
Creature
Creature
Posts: 32
Joined: Sun Oct 18, 2015 3:05 pm

Re: Weapon Parts and Abilities

Unread post by cammando205 »

Ummm... Not to sound volatile or disrespectful, but why not in the mod itself?
Semper Vigilins: Always Vigilant
Post Reply Previous topicNext topic

Return to “DI 9.r suggestions, ideas, and contributions”