Strange and Beautiful: Unique creature parts!

The modificaton of parts, models and abilities.
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rob55rod
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Re: Strange and Beautiful: Unique creature parts!

Unread post #81 by rob55rod » Sat Dec 10, 2016 10:01 am

Static696 wrote:I think you should make some more detail and weapon parts and maybe some wings

That'd certainly be interesting to see.


@Yamcha Speaking of wings, I think I still have that old wing model you sent me a while ago, if you want it back (and don't have a backup of it)...


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Re: Strange and Beautiful: Unique creature parts!

Unread post #82 by Static696 » Tue Dec 13, 2016 11:23 am

rob55rod wrote:stuff

i now this has nothing to do with this mod but rob55rod, at the bottom of all your posts when it says
rob55raaaaad wrote:report DI9r beta bugs or something

were is the update download, or is it not out, I dunno
Ive searched everywere for it...

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Re: Strange and Beautiful: Unique creature parts!

Unread post #83 by rob55rod » Tue Dec 13, 2016 1:12 pm

Static696 wrote:
rob55rod wrote:stuff

i now this has nothing to do with this mod but rob55rod, at the bottom of all your posts when it says
rob55raaaaad wrote:report DI9r beta bugs or something

were is the update download, or is it not out, I dunno
Ive searched everywere for it...

It isn't out yet. Trust me, it'll be impossible to miss once it FINALLY is out.

Also uh, you could have just PM'd me :lol:
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Re: Strange and Beautiful: Unique creature parts!

Unread post #84 by Static696 » Wed Dec 14, 2016 10:25 am

rob55rod wrote:Also uh, you could have just PM'd me :lol:

*facepalm

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Re: Strange and Beautiful: Unique creature parts!

Unread post #85 by Horlocodon » Sat Jan 07, 2017 4:11 pm

Hello, this forum has not have more comments for so long so can i suggest more parts, like Claws that have splitting fingers, hands with a long finger like E.t. the extra terrestrial, a foot with so many toes, and floppy ears if you could, and detailed animal eyes

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Re: Strange and Beautiful: Unique creature parts!

Unread post #86 by Rockstar_Dragon » Sat Jan 07, 2017 4:26 pm

Oh yeah.. I am slow pushing out new updates for you all. In all honesty I haven't been making new parts.

I was going to work on some new ears, so don't worry everyone! this mod is still alive!
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This is the sword I will use to slice my enemies.

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Re: Strange and Beautiful: Unique creature parts!

Unread post #87 by Diegox64 » Mon Jan 09, 2017 9:49 pm

I found a glich in the second hand part, a line goes out of the hand, I have no idea why that happens :lol: :

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Re: Strange and Beautiful: Unique creature parts!

Unread post #88 by Rockstar_Dragon » Tue Jan 10, 2017 5:25 pm

Sometimes the bones don't assign all the vertices to them. I have no idea how to fix these model issues right now.
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This is the sword I will use to slice my enemies.

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Re: Strange and Beautiful: Unique creature parts!

Unread post #89 by rob55rod » Tue Jan 10, 2017 7:03 pm

Rockstar_Dragon wrote:Sometimes the bones don't assign all the vertices to them. I have no idea how to fix these model issues right now.

You tried the "normalize all" trick (and unchecked "lock active"), correct?
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Re: Strange and Beautiful: Unique creature parts!

Unread post #90 by Rockstar_Dragon » Wed Jan 11, 2017 4:03 pm

rob55rod wrote:
Rockstar_Dragon wrote:Sometimes the bones don't assign all the vertices to them. I have no idea how to fix these model issues right now.

You tried the "normalize all" trick (and unchecked "lock active"), correct?


I do that to all of my parts. it helps me with exporting.
o===[;;;;;;;;;;;;;;;;;>

This is the sword I will use to slice my enemies.


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