encountered bugs
Re: encountered bugs
i hope my extensive reports contributed
Re: encountered bugs
Oh, you can be certain that they did.windblade wrote:i hope my extensive reports contributed
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- ronstriker123
- Hatchling
- Posts: 4
- Joined: Mon Oct 03, 2016 9:16 am
Re: encountered bugs
The darkspore copy of Mantenna crashes the game, that has to be fixed
- ronstriker123
- Hatchling
- Posts: 4
- Joined: Mon Oct 03, 2016 9:16 am
Re: encountered bugs
The darkspore copy of Mantenna is crashing spore, and that should be fixed
Re: encountered bugs
It has been, internally. Twas merely a typoronstriker123 wrote:The darkspore copy of Mantenna is crashing spore, and that should be fixed
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: encountered bugs
sounds like darkspore 9r 1.2 is shaping
Re: encountered bugs
Nope, Beta 2windblade wrote:sounds like darkspore 9r 1.2 is shaping
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: encountered bugs
im not completely sure if this is because of darkspore or not, but....look at these textures
they where not so blurry before, not as sharp as i would like but not like this
they where not so blurry before, not as sharp as i would like but not like this
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Re: encountered bugs
Well it's DEFINITELY not Darkspore's fault, and probably not Dark Injection 9.r's, either.windblade wrote:im not completely sure if this is because of darkspore or not, but....look at these textures
they where not so blurry before, not as sharp as i would like but not like this
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: encountered bugs
the reason i put it here is because most of the blurry textures are dark injection, and on dark injection parts
as i said im not sure if it is completely darkinjection's fault, as it could be something incorrectly configured with the game itself, but still worth noting
edit: the hd texture tweak(properties.txt, which i already fixed the missing file) does fix the texture problem , but not in the sporepedia
i still think the sporepedia previews worked perfectly fine before darkinjection but i am not sure, could you chet that out pls? at least see if it is only my version or if it is indeed something with darkinjection
as i said im not sure if it is completely darkinjection's fault, as it could be something incorrectly configured with the game itself, but still worth noting
edit: the hd texture tweak(properties.txt, which i already fixed the missing file) does fix the texture problem , but not in the sporepedia
i still think the sporepedia previews worked perfectly fine before darkinjection but i am not sure, could you chet that out pls? at least see if it is only my version or if it is indeed something with darkinjection
Re: encountered bugs
The unlimited complexity doesn't work - the game doesn't work after 120 parts on every creature.
I want to save creatures with thousands parts, and i want that animation doesn't fail and i want that game doesn't fail. Please, correct it.
I want to save creatures with thousands parts, and i want that animation doesn't fail and i want that game doesn't fail. Please, correct it.
Re: encountered bugs
Elena wrote:The unlimited complexity doesn't work - the game doesn't work after 120 parts on every creature.
I want to save creatures with thousands parts, and i want that animation doesn't fail and i want that game doesn't fail.
That's the game's fault, not the mod's.
There's nothing I can do about it. You really think I'd have left that un-fixed if I had the power to fix it?Elena wrote:Please, correct it.
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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Re: encountered bugs
....maybe?