Portal: Combined Technologies

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CamBen
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Portal: Combined Technologies

Unread post #1 by CamBen » Thu Jul 23, 2015 5:30 am

I'm not sure if anyone here frequents any of the portal community or not, or if most people here even play it but I figured I might show off some of the stuff I've been working on.

Basically Portal: Combined Technologies is a Portal/Half Life crossover mod based around the idea that the villains from Half-Life 2 (The Combine) take over Aperture Science in an agreement that saves the world from destruction, but forces Aperture to forfeit their technology to them after it is tested.

Any questions about the mod i'd be happy to answer if anyone is interested.

I have all of my Screenshots On Steam.

(some of the older ones are just of me screwing around in the mod, or of stuff that is not updated or obsolete)

Some specific ones:

1. http://steamcommunity.com/sharedfiles/f ... =486644727
2. http://steamcommunity.com/sharedfiles/f ... =486644415
3. http://steamcommunity.com/sharedfiles/f ... =473407596
4. http://steamcommunity.com/sharedfiles/f ... =473407562
5. http://steamcommunity.com/sharedfiles/f ... =448293355



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CamBen
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Re: Portal: Combined Technologies

Unread post #2 by CamBen » Thu Jul 23, 2015 5:39 am

FAQ that I'm tired of answering on Steam:
Spoiler: show
Q: When will the mod come out?
A: I have no idea. Progress is slow with only 2 or so people currently on the team.

Q: Is there any way I can help?
A: Having more mappers would be a huge plus but I can't really recruit until I have the plotline and visual style ironed out. Also, if anyone wants to build testchambers/testchamber concepts, I can provide you with a list of custom test elements and how they function to plan out the test. Modelers, possibly for some aspects, could be useful as well.

Q: What percent done are you with the mod?
A: ¯\_(ツ)_/¯ I don't think in percentages. But I can say it's not very far along

Q: Do you need anyone to test the mod? Can I beta test it?
A: There really isn't enough content in the game to be able to properly playtest it. You'd literally be walking through half finished maps and maps that were entirely scenery, or outdated content. I'll worry about this when there's something to actually test.

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xxXRealtutorialsXxx
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Re: Portal: Combined Technologies

Unread post #3 by xxXRealtutorialsXxx » Sun Apr 17, 2016 11:51 am

I am interested in this. Is there a steam group for this mod?

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CamBen
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Re: Portal: Combined Technologies

Unread post #4 by CamBen » Sun Apr 17, 2016 4:38 pm

Haven't been on here for like forever but yea there is a steam group for it, even though the mod's progress is kinda going down the drain
http://steamcommunity.com/groups/PortalCT

also for mod progress shots i have screenshots on steam:
http://steamcommunity.com/id/CamBen/screenshots/
and a couple youtube vids:
https://www.youtube.com/watch?v=TRXmN3AJrlw
https://www.youtube.com/watch?v=n9LfopGuzbY
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?

Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube


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