Dark Genetics v1: Halfway between Dark Injection and Spore!

Mods that combine many smaller mods or lonely mods that just have no place to go...
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Davo
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Davo » Mon Oct 07, 2013 8:53 pm

Can you explain what you did and what you mean cam?

edit: oh i see, i was previously viewing from the mobile phone...
what a shame...
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Mon Oct 07, 2013 9:38 pm

I might try it again, but the main issue is that all parts need something to attach to, so i made a base that doesn't rely on typical vertebrae. Sadly, its seems to be very glitchy.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Zanthoria » Tue Oct 08, 2013 1:19 pm

Could you use a vehicle detail, the sphere one? Just make it small?
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Tue Oct 08, 2013 4:32 pm

I fail to see how that would help.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Zanthoria » Tue Oct 08, 2013 4:45 pm

I was just suggesting something that may be less glitchy and be attachable non-vertebrae part base. :|
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Tue Oct 08, 2013 8:57 pm

Well using a different model for the same thing wouldn't make a difference. It's not the model that's causing issues.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby MetaKirby1998 » Wed Oct 09, 2013 1:04 am

CamBen wrote:Well using a different model for the same thing wouldn't make a difference. It's not the model that's causing issues.



Maybe if you use that invisible in-game sphere-thing that Davo used for the light effects in Dark Injection as a base...

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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Wed Oct 09, 2013 7:52 am

CamBen wrote:It's not the model that's causing issues.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Zanthoria » Wed Oct 09, 2013 12:57 pm

What's glitchy anyway?
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Wed Oct 09, 2013 2:57 pm

Watch the video
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Zanthoria » Wed Oct 09, 2013 6:01 pm

The only glitch I saw was an extra spine apear in front of the part. Is that it? If the funny thing were far enough away from the main body it may work.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby p.d » Wed Oct 09, 2013 8:59 pm

CamBen wrote:The cosmo one is a spaceship background. I already included this in the readme file.



Sorry, I wasn't clear. I was talking about the captain editor background.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Wed Oct 09, 2013 9:14 pm

Yea, I could put that in. The only difference with the Cosmo one is that there is a white part on the bottom.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Noonyhead44 » Fri Oct 11, 2013 9:56 am

I'm wondering, Can created limbs be added to the cell editor? Will make my day!!!!!

(i haven't been on in such a long time!)
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Fri Oct 11, 2013 4:33 pm

Yes, they can XD. Just use the tutorial I posted, but for cell parts instead. A sufficient knowledge of sporemaster is required.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Noonyhead44 » Fri Oct 11, 2013 6:34 pm

Oh yes! Now I can make my tiny sea lizard thingy!

OH wait.... Cant find Editorsaves.package.... :shock:

EDIT: nvm it was in APPDATA. XD


Hey.... I'm having what I think is a weird problem with sporemaster. Can I PM you?
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby MetaKirby1998 » Sat Oct 12, 2013 6:00 pm

The "CB_Dark_Graphics_Orange.package" made the cell stage all glitchy...
EDIT: Thanks for the help, Zanthoria :D
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cell glitch.png
It gets more glitchy when the mating call button is avaible...
Last edited by MetaKirby1998 on Sat Oct 12, 2013 9:20 pm, edited 1 time in total.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby Zanthoria » Sat Oct 12, 2013 6:25 pm

MetaKirby1998 wrote:...*still trying to find out how to upload images here*

To upload an image, go down to "upload attachment" section in full post then select your pic.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby CamBen » Sat Oct 12, 2013 9:18 pm

Yea I found that out after release :/ the bar and stuff is glitched. Luckily, its only one or 2 files I have to delete, so I won't be too hard to fix for v2.
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Re: Dark Genetics v1: Halfway between Dark Injection and Spo

Unread postby rob55rod » Sun Nov 10, 2013 3:33 pm

Hiding something, are we? (too big to embed)
https://imageshack.com/i/0ckchcp
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