Flamethrower?

Post your mod ideas here. Nothing is lost in asking, but don't get your hopes up, but feel free to discuss.
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tapier-lover
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Flamethrower?

Unread post by tapier-lover »

I would really like a flamethrower as a new ability, using the jet pack effect. (if this is even possible...)


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p.d
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Re: Flamethrower?

Unread post by p.d »

Well this mod has a part that let's you breath fire and makes the target do the "help I'm on fire" animation. If you make a cell mouth really small and put it one the tip of a gun, it would function as a flamethrower.
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tapier-lover
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Re: Flamethrower?

Unread post by tapier-lover »

Thanks, but is it compatible with dark injection?
NOPE200000
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Re: Flamethrower?

Unread post by NOPE200000 »

tapier-lover wrote:I would really like a flamethrower as a new ability, using the jet pack effect. (if this is even possible...)
I think this is possible.
.
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p.d
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Re: Flamethrower?

Unread post by p.d »

I suppose you could always change the call or sneak powers into an attack. Or maybe just use the social powers.
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luggikebab
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Re: Flamethrower?

Unread post by luggikebab »

tapier-lover wrote:I would really like a flamethrower as a new ability, using the jet pack effect. (if this is even possible...)
there is dark injection 9 beta. it adds a flamethrower in. but i haven't tried to test it yet.
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