Flamethrower?
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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
- tapier-lover
- Cell
- Posts: 18
- Joined: Mon Sep 17, 2012 12:44 pm
Flamethrower?
I would really like a flamethrower as a new ability, using the jet pack effect. (if this is even possible...)
Re: Flamethrower?
Well this mod has a part that let's you breath fire and makes the target do the "help I'm on fire" animation. If you make a cell mouth really small and put it one the tip of a gun, it would function as a flamethrower.
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- tapier-lover
- Cell
- Posts: 18
- Joined: Mon Sep 17, 2012 12:44 pm
Re: Flamethrower?
Thanks, but is it compatible with dark injection?
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- Sentient
- Posts: 488
- Joined: Fri Aug 12, 2011 4:27 am
Re: Flamethrower?
I think this is possible.tapier-lover wrote:I would really like a flamethrower as a new ability, using the jet pack effect. (if this is even possible...)
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Re: Flamethrower?
I suppose you could always change the call or sneak powers into an attack. Or maybe just use the social powers.
- luggikebab
- Cell
- Posts: 9
- Joined: Sat Aug 03, 2013 7:23 am
Re: Flamethrower?
there is dark injection 9 beta. it adds a flamethrower in. but i haven't tried to test it yet.tapier-lover wrote:I would really like a flamethrower as a new ability, using the jet pack effect. (if this is even possible...)