Free Hand/Foot Placement

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Sharples65
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Re: Foot Rotation

Unread post by Sharples65 »

Excuse me for the old bump, but can we get this mod looked back into? It's a really great mod but has two bugs that could do with fixing. I want to use this mod for adventures, since you can still share them to Spore.com, I use the creatures as a gates to make poses. Like this one:

https://i.imgur.com/f3Y8t2k.png

I've managed to make use this mod somewhat by making this:

https://i.imgur.com/hA5GR2L.png

I've started to become more and more used to making creatures as a prop for action events in my adventures so I've done more experimenting. I've wanted to do a creature lying flat with their feet and legs going up, which you can find here:

https://i.imgur.com/FIAh6UZ.png

I couldn't add feet onto these limbs. It wouldn't let me at all so I had to use other parts, and you can't use the bottom part of the limb on the leg to move it. Making it near impossible. I think this happens when you move the legs off the ground the first time you do it.

I would be grateful for version 2 of this. Thanks.


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Davo
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Re: Foot Rotation

Unread post by Davo »

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Shiznasty
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Re: Foot Rotation

Unread post by Shiznasty »

Does this updated one have/work with Dark Injection feet?
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SporeAltair
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Re: Free Hand/Foot Placement

Unread post by SporeAltair »

I have a problem with HandMod.

After installing the mod, the control point of the end of the joint disappears. Because of what I not only can not completely control the bone, so when I try to attach a new bone, the game crashes.

The problem is only with HandMod, because after removing this mod everything is working properly.

Image
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SporeAltair
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Re: Free Hand/Foot Placement

Unread post by SporeAltair »

Thank you, you can not answer. Found a similar mod from another author.
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SporeAltair
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Re: Free Hand/Foot Placement

Unread post by SporeAltair »

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Olyenka
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Re: Free Hand/Foot Placement

Unread post by Olyenka »

I can't use the feet normally anymore with this mod. :(
"This thing took like an hour to make but it was so worth it." - me
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SporeAltair
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Re: Free Hand/Foot Placement

Unread post by SporeAltair »

Hmm, what's the problem?
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Olyenka
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Re: Free Hand/Foot Placement

Unread post by Olyenka »

SporeAltair wrote:Hmm, what's the problem?
They won't snap-attach to the base of the limbs anymore.
"This thing took like an hour to make but it was so worth it." - me
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SporeAltair
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Re: Free Hand/Foot Placement

Unread post by SporeAltair »

And, everything, understood. They are attached from the first time. But if you hold your leg or hand for a long time, and move it. That will be used mod. Arrow limb gently.
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SampleBox
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Re: Free Hand/Foot Placement

Unread post by SampleBox »

I was having trouble with the mod, so I decided to uninstall it but i cant find the files. :|
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SampleBox
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Re: Free Hand/Foot Placement

Unread post by SampleBox »

SampleBox wrote: Sun Nov 28, 2021 11:39 am I was having trouble with the mod, so I decided to uninstall it but i cant find the files. :|
Nvm i found a way to delete them
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gerbilgiblit01
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Re: Free Hand/Foot Placement

Unread post by gerbilgiblit01 »

it appears as though i cant modify the bottom most limb segment without uninstalling the mod, nor can I anchor the hand/foot back to the normal limb spot. could you make a keybind to switch between vanilla placement and this mod's system? Image
i have no clue what i am doing at all
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gerbilgiblit01
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Re: Free Hand/Foot Placement

Unread post by gerbilgiblit01 »

SporeAltair seems to have fixed one of the problems. thanks, SporeAltair
i have no clue what i am doing at all
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