Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2901 by rob55rod » Sun Oct 30, 2016 9:01 pm

Eevee Craft wrote:Yeah, I've tried several times with it. It doesn't matter whether I have mods or not, it still produces that same glitch.

Then why are you posting this on the Dark Injection Release Thread?



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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2902 by Eevee Craft » Sun Oct 30, 2016 10:50 pm

rob55rod wrote:
Eevee Craft wrote:Yeah, I've tried several times with it. It doesn't matter whether I have mods or not, it still produces that same glitch.

Then why are you posting this on the Dark Injection Release Thread?

I already said it, it has something to do with Dark Injections, that I'm sure of. It only happens when I edit something in the Dark Injections editor and save it; after I uninstall the mods, and use that same captain; the game still gives me that glitch when I use that captain I edited within Dark Injections. It doesn't pop up for no reason, or on completely vanilla creations, only ones that were edited and saved within the Dark Injections creature editor.
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2903 by rob55rod » Mon Oct 31, 2016 4:55 am

Eevee Craft wrote:
rob55rod wrote:
Eevee Craft wrote:Yeah, I've tried several times with it. It doesn't matter whether I have mods or not, it still produces that same glitch.

Then why are you posting this on the Dark Injection Release Thread?

I already said it, it has something to do with Dark Injections, that I'm sure of. It only happens when I edit something in the Dark Injections editor and save it; after I uninstall the mods, and use that same captain; the game still gives me that glitch when I use that captain I edited within Dark Injections. It doesn't pop up for no reason, or on completely vanilla creations, only ones that were edited and saved within the Dark Injections creature editor.

Clearly there's been a misunderstanding.

When I asked if it still happened without DI, I meant to new/edited creations, not those already affected :lol:

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2904 by Eevee Craft » Mon Oct 31, 2016 7:48 am

rob55rod wrote:
Eevee Craft wrote:
rob55rod wrote:Then why are you posting this on the Dark Injection Release Thread?

I already said it, it has something to do with Dark Injections, that I'm sure of. It only happens when I edit something in the Dark Injections editor and save it; after I uninstall the mods, and use that same captain; the game still gives me that glitch when I use that captain I edited within Dark Injections. It doesn't pop up for no reason, or on completely vanilla creations, only ones that were edited and saved within the Dark Injections creature editor.

Clearly there's been a misunderstanding.

When I asked if it still happened without DI, I meant to new/edited creations, not those already affected :lol:


If you mean by any creations not edited within the Dark Injections editor, they're just fine, but I've tested other creations in that editor; all creations I've made within that editor gave me that glitch, not just that one creature. I left everything else alone, and they seem to be just fine when I play as them when Dark Injections is installed when I don't edit them.
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2905 by rob55rod » Mon Oct 31, 2016 8:19 am

Eevee Craft wrote:If you mean by any creations not edited within the Dark Injections editor, they're just fine, but I've tested other creations in that editor; all creations I've made within that editor gave me that glitch, not just that one creature. I left everything else alone, and they seem to be just fine when I play as them when Dark Injections is installed when I don't edit them.

Let me get this straight.

So if you create or edit a creature with Dark Injection installed, the glitch happens.

And if you create or edit a creature without Dark Injection installed, it doesn't happen.

Is that correct? Also, what editor background component are you using?

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2906 by Eevee Craft » Mon Oct 31, 2016 4:29 pm

rob55rod wrote:
Eevee Craft wrote:If you mean by any creations not edited within the Dark Injections editor, they're just fine, but I've tested other creations in that editor; all creations I've made within that editor gave me that glitch, not just that one creature. I left everything else alone, and they seem to be just fine when I play as them when Dark Injections is installed when I don't edit them.

Let me get this straight.

So if you create or edit a creature with Dark Injection installed, the glitch happens.

And if you create or edit a creature without Dark Injection installed, it doesn't happen.

Is that correct? Also, what editor background component are you using?


Exactly! And editor background component? I never really heard of that term, it would be nice if you specify.
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2907 by rob55rod » Tue Nov 01, 2016 10:40 am

Eevee Craft wrote:
rob55rod wrote:
Eevee Craft wrote:If you mean by any creations not edited within the Dark Injections editor, they're just fine, but I've tested other creations in that editor; all creations I've made within that editor gave me that glitch, not just that one creature. I left everything else alone, and they seem to be just fine when I play as them when Dark Injections is installed when I don't edit them.

Let me get this straight.

So if you create or edit a creature with Dark Injection installed, the glitch happens.

And if you create or edit a creature without Dark Injection installed, it doesn't happen.

Is that correct? Also, what editor background component are you using?


Exactly! And editor background component? I never really heard of that term, it would be nice if you specify.

DI 9.r is componentized. There are several options provided for Editor Backgrounds. Which one did you install?

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2908 by Eevee Craft » Tue Nov 01, 2016 4:26 pm

For the stable version, I downloaded the right side of two of the four total downloads for infinite complexity if that's what you're asking. If you want, I can take a screenshot of my DataEP1 folder and post it, as I just have the arena's textures with the z in front of my normal date folder for Spore (Since that was the last time I reported an issue).
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2909 by rob55rod » Wed Nov 02, 2016 5:30 am

Eevee Craft wrote:For the stable version, I downloaded the right side of two of the four total downloads for infinite complexity if that's what you're asking. If you want, I can take a screenshot of my DataEP1 folder and post it, as I just have the arena's textures with the z in front of my normal date folder for Spore (Since that was the last time I reported an issue).

Eh, I guess that works.

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2910 by Eevee Craft » Wed Nov 02, 2016 8:23 am

Here, it's an attachment; there's nothing really important, just my DataEp1 folder with what's installed.
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2911 by rob55rod » Wed Nov 02, 2016 9:39 am

Eevee Craft wrote:Here, it's an attachment; there's nothing really important, just my DataEp1 folder with what's installed.

You don't even have DI installed? How can a mod cause a problem if it isn't even installed? :lol:

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2912 by windblade » Wed Nov 02, 2016 10:17 am

maybe eeveecraft installed it on the OTHER folder? installing it in the core spore folder can cause many problems...so it could be that

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2913 by rob55rod » Wed Nov 02, 2016 11:52 am

windblade wrote:maybe eeveecraft installed it on the OTHER folder? installing it in the core spore folder can cause many problems...so it could be that

Fair point.

Eevee Craft, can I see your Core Spore "Data" folder as well?

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2914 by Eevee Craft » Wed Nov 02, 2016 3:13 pm

The thing is, I uninstalled Dark Injections and still had that glitch. And yes, I tried uninstalling Titan Spore as well, and it STILL gives me that glitch. As long as I edited something with Dark Injections installed ONCE, it has that glitch despite removing the mod. Ah well, here's my Core Spore Folder:
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2915 by rob55rod » Wed Nov 02, 2016 4:17 pm

So if you create something right now, will it be affected by the glitch?

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2916 by Eevee Craft » Wed Nov 02, 2016 10:37 pm

rob55rod wrote:So if you create something right now, will it be affected by the glitch?


No, only when I have Dark Injections installed, I'm pretty sure I've stated that several times, but apparently not. It only happens when I edit any creature within Dark Injections. If I don't have it installed and edit a creature, the glitch doesn't occur. Currently, I'm just on vanilla Spore since I share things constantly.
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2917 by rob55rod » Thu Nov 03, 2016 5:05 am

Eevee Craft wrote:
rob55rod wrote:So if you create something right now, will it be affected by the glitch?


No, only when I have Dark Injections installed, I'm pretty sure I've stated that several times, but apparently not. It only happens when I edit any creature within Dark Injections. If I don't have it installed and edit a creature, the glitch doesn't occur. Currently, I'm just on vanilla Spore since I share things constantly.

Well that was pointless.

Can I get a screenshot of both of your Data folders as they are when you have DI installed? (Sorry to ask AGAIN)

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2918 by Eevee Craft » Thu Nov 03, 2016 7:53 am

The one on the top is my normal Data Folder, and the other one is my Data EP1 folder. I decided to use the experimental version of Dark Injections, but I can install the stable version if you want.
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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2919 by rob55rod » Thu Nov 03, 2016 1:29 pm

a) Remove 2015_DI_NC_FIX and see if that helps (don't install multiple versions of DI. Ever.)
b) If it doesn't, please expand the "Name" column so I can read the packages' names.

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Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Unread post #2920 by Eevee Craft » Thu Nov 03, 2016 3:35 pm

rob55rod wrote:a) Remove 2015_DI_NC_FIX and see if that helps (don't install multiple versions of DI. Ever.)
b) If it doesn't, please expand the "Name" column so I can read the packages' names.


Okay, the first option didn't work, so here's the expanded names of what I have installed:
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