Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Here i will display mods and videos based from Darkspore!
Rebecca1208
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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Rebecca1208 » Mon Nov 14, 2011 4:55 pm

Unlucky :P And thanks again for posting it around.

As for the mod (and well done Dooweep, sorry I've done a bad job in seeing everyone who helped make it), I can't think of any improvements or extras it would need aside from texture errors. Probably the only thing is to include DVDMasters creature/outfitter mod, as I'm sure people will use DI heavy armor like an outfitter (for those that still play the game) but can't edit it later.

If anything comes up I'll let you know.

EDIT: Expand the size limits of parts. Especially eyes. And expand the "work area"?

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Stuart98 » Thu Nov 17, 2011 5:00 pm

Change the default weapon spawn size to something smaller. Add building and spaceship parts. "Abilitize" parts that don't contribute to the creature's stats.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby pwurman » Thu Nov 17, 2011 5:56 pm

Stuart98 wrote:Add building and spaceship parts.

Why the heck do you want to use spaceship parts on your creature? DI mods the creature editor, not the spaceship and building editors.
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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Stuart98 » Thu Nov 17, 2011 6:10 pm

It's just useful. Why not?

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby pwurman » Thu Nov 17, 2011 8:15 pm

1) It's probably hard to do
2) I don't want a bunch of building block base parts showing up in the part list
3)How do we paint them?
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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby p.d » Thu Nov 17, 2011 9:15 pm

Stuart98 wrote:Add building and spaceship parts.


Have you tried the mod Orbitspore? It has bother building and spaceship parts as well as some other things.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby BabyYoshi123 » Fri Nov 18, 2011 11:39 am

When is v6.1 coming?

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Dooweep » Fri Nov 18, 2011 1:05 pm

As soon as possible.
I still have to polish some details.
MAYBE next week I could have it ready for release

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Puzzlemaster34 » Sat Nov 19, 2011 3:15 pm

Weapon_fireravenger_05 makes spore have an error, which makes spore close, when I put it on a creature. I suggest fixing that in v6.1. Whenever v6.1 comes.
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Please wait as this may take some time....

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Dooweep » Sat Nov 19, 2011 6:28 pm

Post by darkhydra1 » Mon Nov 07, 2011 5:39 pm
Hi, I found a bug thats in v.6.
In the Blaster Weapons section when I put on the weapon_fireravager_05 it crashes the game.

Post by Dooweep » Tue Nov 08, 2011 5:36 pm
Happens the same with the weapon_fireravager_04. Both need related center files missed on the package.
Fixed for next version/update (6.0.1).

You are late Puzzle.
Anyway, thanks.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby tklarenb » Sun Nov 20, 2011 2:19 pm

I found another bug related to the new text. When you record a video in the creature creator, on the pop up that asks if you want to upload to YouTube, the cancel button is covered by another button, meaning you can't cancel. Perhaps you could make a version that doesn't change the text?

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Dooweep » Mon Nov 21, 2011 2:14 am

This is because the font size. The button size adjust to the font size.
I fixed it putting a smaller font size, without change or erase the font itself.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Speedy » Mon Nov 21, 2011 10:12 am

Hi there, I've got a problem!
I can't save creatures, what can I do?

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby tklarenb » Mon Nov 21, 2011 1:16 pm

Dooweep wrote:This is because the font size. The button size adjust to the font size.
I fixed it putting a smaller font size, without change or erase the font itself.

Oh, okay. I kind of liked the old font better, but as long as it's readable, I don't care.

Rebecca1208
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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Rebecca1208 » Tue Nov 22, 2011 4:49 am

Speedy wrote:Hi there, I've got a problem!
I can't save creatures, what can I do?
I'd advise using the Force Save mod. (save it, not run)

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Secretojungleus » Tue Nov 22, 2011 8:11 am

Hi, I am a rookie on this forum.
I love this mod but Davo, Can you put the paint buket of vehicles and buildings editor on the creature editor?
Tis fix the texture bug off this mod.
And, Which will be the number off the next version?
pd: sorry for my bad english i am Spanish.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Dooweep » Tue Nov 22, 2011 11:23 am

Rebecca1208 wrote:
Speedy wrote:Hi there, I've got a problem!
I can't save creatures, what can I do?
I'd advise using the Force Save mod. (save it, not run)


Hi Speedy

Are you using Dark Injection? Because this mod already has included the force-save mod.
You need to have Spore GA. Force-save is not working on Core Spore.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Dooweep » Tue Nov 22, 2011 11:35 am

Secretojungleus wrote:Hi, I am a rookie on this forum.
I love this mod but Davo, Can you put the paint buket of vehicles and buildings editor on the creature editor?
Tis fix the texture bug off this mod.
And, Which will be the number off the next version?
pd: sorry for my bad english i am Spanish.


Hola Secreto

The vehicles/buildings textures work in a different way than the creature textures. If you try to apply them to a creature you gona have a bugged or glitched effect.
Next version gonna be 6.0.1. Release as soon as possible.

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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Secretojungleus » Tue Nov 22, 2011 2:24 pm

Dooweep wrote:
Secretojungleus wrote:Hi, I am a rookie on this forum.
I love this mod but Davo, Can you put the paint buket of vehicles and buildings editor on the creature editor?
Tis fix the texture bug off this mod.
And, Which will be the number off the next version?
pd: sorry for my bad english i am Spanish.


Hola Secreto

The vehicles/buildings textures work in a different way than the creature textures. If you try to apply them to a creature you gona have a bugged or glitched effect.
Next version gonna be 6.0.1. Release as soon as possible.

Thanks for the information.
But then how you will fix the bug of the textures? :?:

Speedy
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Re: Dark Injection v6.0 How to get Darkspore parts into Spo

Unread postby Speedy » Tue Nov 22, 2011 2:31 pm

I have Spore Ga and I did try Force save... still doesn't save :S
Edit: I use Darkinjection V6


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