Davo wrote:xtendedcell has been added into v6. and the update will be well worth it for players with old creatures and new. i am working to make core parts the way they were. Doo is making the DS parts better.
One minor question Davo, in the next update, if you put Arena_Textures in the GA folder, will the normal Spore parts still be colourized or are you taking the dark textures for the parts out altogether? (For me, when I put the Textures file in the folder, nothing to happen to the game, even graphically). The thing is, I do like the parts being darkerized at times since I am doing a Spore project (It's not going to be on Sporepedia or for adventures, it's for another well known site but I don't think it's a good idea to mention what it is because I don't want to get banned, it's just a popular site where you share videos, but I think you know what I'm talking about) but sometimes I don't want it because the parts can be coloured strangely depends on the creature texture or the colours on the parts don't look like the way you wanted. I was wondering if thier is a way to make the Dark Injection mod have the option if you want the normal Spore Parts (Including C&C, Bot Parts, outfits and Captian Parts) to get colourized or not.
For example, you don't want the parts to get colourized, don't put the Arena_Textures file in the GA data folder, if you do want it, put it in. Is this what you two are planning to do in the next update?