fungus3 wrote:Why not today? :3
And HOW did you rip them? I thought that almost all of them are un-rippable with EALayer!
I had to do a bit of modding. I had to figure out what sound files are what and where they play, make a mod in SporeMaster is temporarily replace the music, open the game and record it in Audacity. However since I recorded the music with an older version of the program, I had to get rid of the white noise in GoldWave. I also had to jack up the volume to get the songs in the best quality possible so it'll be lossless. That's how I was able to find the unused songs in the older Spore games. There's also a TON of unused songs in Darkspore, some of which suggest that the game's soundtrack was meant to be in dubstep before they got Junkie XL on board to make the songs more varied.
I'm certain that the sound files can be run in Spore Creature Creator (at least from what Rob told me), but I haven't got it working and I'm glad I nabbed all the songs I can back when Darkspore is still alive. Some of the songs went missing or can't be played for some reason, so I'll have to grab what I can. Though if you have any other Maxis games that uses a similar sound format like The Sims 3, you could mod it to get the music playing.
Let me tell you, this is a really painful process. No one should have to do all that junk for themselves.
Also, it's late at night when I made that post and I had to go to work, the life of an adult.