How Do I Use EALayer To Import Music Into The Adventure Editor?
Forum rules
Can't get a mod to work?
Try these... FIRST!
http://www.davoonline.com/phpBB3/viewforum.php?f=6
Can't get a mod to work?
Try these... FIRST!
http://www.davoonline.com/phpBB3/viewforum.php?f=6
- Twilit Sunset
- Cell
- Posts: 10
- Joined: Mon Jul 24, 2017 5:57 pm
How Do I Use EALayer To Import Music Into The Adventure Editor?
So, I want to add music tracks from SPORE's spinoff games, the beta version, and the prototypes to SPORE Galactic Adventures' Adventure Editor, but I can't figure out how to use EALayer to do the job. All help will be most certainly appreciated.
Re: How Do I Use EALayer To Import Music Into The Adventure Editor?
In the folder containing the EALayer Executable, create a BAT file, containing this:
Then just copy your mp3 files into that folder and drag them onto the BAT file one at a time. Once that's done, you can use the SNR Importer to do the rest of the job. Just pack its output into a mod and you're good to go.
Code: Select all
"ealayer3.exe" -E %1 --single-block -o %~n1.snr -v >"log.txt"
pause
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- Twilit Sunset
- Cell
- Posts: 10
- Joined: Mon Jul 24, 2017 5:57 pm
Re: How Do I Use EALayer To Import Music Into The Adventure Editor?
Thank you so much!
Re: How Do I Use EALayer To Import Music Into The Adventure Editor?
lecreator wrote:Thank you so much!
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.