How Do I Use EALayer To Import Music Into The Adventure Editor?

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lecreator
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How Do I Use EALayer To Import Music Into The Adventure Editor?

Unread postby lecreator » Tue Nov 21, 2017 5:57 pm

So, I want to add music tracks from SPORE's spinoff games, the beta version, and the prototypes to SPORE Galactic Adventures' Adventure Editor, but I can't figure out how to use EALayer to do the job. All help will be most certainly appreciated.

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rob55rod
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Re: How Do I Use EALayer To Import Music Into The Adventure Editor?

Unread postby rob55rod » Wed Nov 22, 2017 9:31 am

In the folder containing the EALayer Executable, create a BAT file, containing this:

Code: Select all

"ealayer3.exe" -E %1 --single-block -o %~n1.snr -v >"log.txt"
pause

Then just copy your mp3 files into that folder and drag them onto the BAT file one at a time. Once that's done, you can use the SNR Importer to do the rest of the job. Just pack its output into a mod and you're good to go.
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Re: How Do I Use EALayer To Import Music Into The Adventure Editor?

Unread postby lecreator » Wed Nov 22, 2017 2:30 pm

Thank you so much! :D

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Re: How Do I Use EALayer To Import Music Into The Adventure Editor?

Unread postby rob55rod » Wed Nov 22, 2017 6:10 pm

lecreator wrote:Thank you so much! :D

:D
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.


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