Why can mods only build on what is already there insted of making somethig brand new?
Also do I need to know C++ to mod SPORE? From what ive herd thats what it is made with, correct?
carrotonspore wrote:Why can mods only build on what is already there insted of making somethig brand new?
carrotonspore wrote:Also do I need to know C++ to mod SPORE? From what ive herd thats what it is made with, correct?
rob55rod wrote:carrotonspore wrote:Why can mods only build on what is already there insted of making somethig brand new?
Because mods have no access to the game's code, only the files.carrotonspore wrote:Also do I need to know C++ to mod SPORE? From what ive herd thats what it is made with, correct?
No, it's almost entirely XML, and definitely no C++ .-.
carrotonspore wrote:rob55rod wrote:carrotonspore wrote:Why can mods only build on what is already there insted of making somethig brand new?
Because mods have no access to the game's code, only the files.
Whats XML?
carrotonspore wrote:rob55rod wrote:carrotonspore wrote:Also do I need to know C++ to mod SPORE? From what ive herd thats what it is made with, correct?
No, it's almost entirely XML, and definitely no C++ .-.
Also is it not possible to get INTO the games code?
rob55rod wrote:carrotonspore wrote:rob55rod wrote:Because mods have no access to the game's code, only the files.
Whats XML?
eXtensible Markup Language. It's a storage language. Really easy to learn. Heck, I'm just about entirely self-taught, so...
carrotonspore wrote:rob55rod wrote:No, it's almost entirely XML, and definitely no C++ .-.
Also is it not possible to get INTO the games code?
Well it's possible in theory, but as far as I know, no-one has released anything so far which actually does so. Plus you can't distribute a modified EXE, so DLL injection is the only way to distribute modifications to the game's code. Hardly even a mod anymore at that point...
carrotonspore wrote:Why is it just a theory?
carrotonspore wrote:Why cant you redistribute an EXE?
carrotonspore wrote:What is a DLL injection
carrotonspore wrote:Why if you did so it would no longer be considered a mod?
carrotonspore wrote:Davo wrote:texmod i believe...
Whats "texmod"?
rob55rod wrote:carrotonspore wrote:Davo wrote:texmod i believe...
Whats "texmod"?
An old tool for replacing textures in memory. Not quite what I meant...
Users browsing this forum: No registered users and 2 guests