OzimekPL's Better Mechanics

Everyone Else's Released Mods, and Some Unreleased. These are made for Galactic Adventures with patch 5.1, but some of them may still work on Core Spore. No harm can come from trying.
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Host your mods here. Try to keep files small, whenever possible.

Remember that all mods available here REQUIRE Spore: Galactic Adventures AND patch 5.1. Patch 6\Bot Parts does NOT include Patch 5.1! (Some may work on other setups, but this is recommended)

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a) Did you install Spore from Steam, Origin, or a Disk?
b) Is your game patched to the latest version?
c) Do you have Galactic Adventures?
d) If so, is it also patched to the latest version?
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OzimekPL's Better Mechanics

Unread postby OzimekPL » Sun Oct 21, 2018 7:01 am

This mod adds better mechanics to the game.


- reduced pirate raids frequency to 1 day (like 80000 sec.)
- colony things (uber turrets, bio protectors etc.) costs 500
- tribe members at start: 5
- baby grows a little longer
- Colony Incredi-Pak is cheaper
- Grox has 642 systems instead of 2400 (i think)
- Gravitational Wave and Planet Buster anti piss-off
- you get sporebucks if you save planet from raid or plunder
- max planets per system is 15 and min is 5
- 100 buildings on T1, T2 and T3 Colonies
- Infinite Staff of Life
- some tribe stuff
- ... and some other features i don't remember :|

Spoiler: show
The mod is sometimes updated!
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