Power level

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DVDMaster
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Power level

Unread postby DVDMaster » Wed Jun 02, 2010 12:28 pm

Davo,

You showed me the code that corresponds to the different power levels for warrior parts.
Do you have any ideas on how to change a part to have more than 5 levels?

Or how to add a power adjustment handle on a part that doesn't currently have a power handle?

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Davo
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Re: Power level

Unread postby Davo » Wed Jun 02, 2010 5:04 pm

power adjustment handle?

also, you can add more than 5 levels like this...


make a spit 6.

now add this to a part...


<int32 name="modelCapabilitySpit">6</int32>

it will stay spit 5 unless you fix it, but i havent done that in a while.
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DVDMaster
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Re: Power level

Unread postby DVDMaster » Wed Jun 02, 2010 5:08 pm

The warrior captain parts have an orange adjust handle that allows you set the power level of the warrior part from 1 to 3.
Could we change that to 1 to 6 and then added our modded warrior powers to level 4-6 so that player captains can have the special powers but NPC captains don't get them (because they were designed on power level 1-3).

If we could add the orange adjustment handle to the shaman parts then we could make different versions of the shaman powers.

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Re: Power level

Unread postby Davo » Wed Jun 02, 2010 5:15 pm

i never knew that, let me see
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