Dragging Prey and Sitting/Drinking Animations?

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TheSkyPillars
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Dragging Prey and Sitting/Drinking Animations?

Unread post by TheSkyPillars »

Hello! This is my first post on this forum! I've been lurking with some ideas and it occurred to me, Why can't our creature that we play be able to sit or drink via key press like we see other creatures do ingame? Also is there anyway we can drag prey? I know we can with a mod by Davo we can grab smaller creatures but it seems only when they are alive. Is there a way to tweak it that we grab dead prey and carry it with us (And perhaps not throw it?) If this is the wrong forum then I apologize!


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Vallachan
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Re: Dragging Prey and Sitting/Drinking Animations?

Unread post by Vallachan »

The drinking by key press would work if it was put in by default, otherwise it isn't really possible because you can't set "click locations" to play scripted events. For example, I've made the seamonster play some really weird effects as well as some migration music and making my creature dance, but there's no way to make my own scripted event play at my own specified action.

As for dragging things, spore doesn't really use ragdoll physics, so that is ruled out. Also, there really is no dragging animation in the game, so there isn't much to work with.
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Re: Dragging Prey and Sitting/Drinking Animations?

Unread post by rob55rod »

Camßεn wrote:The drinking by key press would work if it was put in by default, otherwise it isn't really possible because you can't set "click locations" to play scripted events. For example, I've made the seamonster play some really weird effects as well as some migration music and making my creature dance, but there's no way to make my own scripted event play at my own specified action.

As for dragging things, spore doesn't really use ragdoll physics, so that is ruled out. Also, there really is no dragging animation in the game, so there isn't much to work with.
Umm...epic bite or c&c "ballet" animations?
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