Hi guys im making new abilities for spore. But i reinstalled SporeMaster 2.0 and lost the effect animation string.
this is on the bite1.prop.xml :
<uint32s name="creatureAbilityCombatEffectEffectIds"> ---------- Is it this???
<uint32>0</uint32>
<uint32>0</uint32>
<uint32>1219803426</uint32>
<uint32>0</uint32>
</uint32s>
<float name="creatureAbilityDamage">1</float>
<texts name="creatureAbilityDescription">
<text tableid="#7153BBB1" instanceid="#00000002">A nip at the heels can cause some small prey to flee. (PLACEHOLDER)</text>
</texts>
<texts name="creatureAbilityName">
<text tableid="#7153BBB1" instanceid="#00000001">Bite (PLACEHOLDER)</text>
</texts>
<float name="creatureAbilityRazeDamage">0.25</float>
<vector2s name="creatureAbilityRequiredCAPsMaxValueRange">
<vector2>
<x>1</x>
<y>1</y>
</vector2>
</vector2s>
<key name="verbIconRepresentativeAnimation" instanceid="#04DD7300" /> ----- Or this im replacing the effects???
</properties>
EDIT :
Or is it in the creatureabilitytempelate~ directory???
EDIT2 :
I found it out.
Effect string lost
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BEFORE YOU POST...
Remember that mods you download that are created by Davo REQUIRE Spore: Galactic Adventures and REQUIRE your game to be installed & patched in this order.
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