Spore_2018-05-23_16-33-07.png
but for some reason having dark injection installed makes it look like this Spore_2018-05-23_16-47-27.png
The particles that were underwater are now covering the whole screen and the clouds are now directly on the water, which means that the editor will sometimes load the vehicle either next to one of the clouds or in rare cases inside one. I don't know why dark injections is doing this or why only the sea vehicle editor seems to be affected.