(Half Solved?) (BUG) DI 9.r Custom Abilities Replaced w/ Core Abilities

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SporeTopia1337
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(Half Solved?) (BUG) DI 9.r Custom Abilities Replaced w/ Core Abilities

Unread postby SporeTopia1337 » Sun Nov 26, 2017 4:06 pm

Some of the custom abilities (the strikes and charges) are replaced with their Core-Spore counterparts. A similar bug was in DI 9, but instead the same abilities didn't appear at all.

I am using the latest version of DI 9.r on the Steam version (it has no mod issues, despite what people say), I have it patched it to 1.5.1 and I use both expansions. I don't have any other overhaul mods.

EDIT: So spits work even though it treats them like the core abilities in the editor. The strikes and charges don't work period, though.
Last edited by SporeTopia1337 on Thu Nov 30, 2017 5:32 pm, edited 2 times in total.
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Re: (BUG) DI 9.r Custom Abilities Replaced w/ Core Abilities

Unread postby SporeTopia1337 » Mon Nov 27, 2017 7:01 pm

ignore
What do you call a boat with a showcase? A Galleyry. Why do dolphins swim a lot? It's there only porpoise in life. How do ghosts stay up so long? After all, what ghost up must com down.


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