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Gameplay actions not clear

Squashed beyond recognition. Unlike real bugs, these weren't alive enough to be worth sparing.
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Vektrix
Cell
Cell
Posts: 6
Joined: Sat Jun 24, 2017 1:44 am

Gameplay actions not clear

Unread post by Vektrix »

During gameplay in creature stage the core actions are not clear as to whether they are usable or not. The icons are always white and not greyed out to show they are charged. At a glance you think they are usable when they are not. This effects the attack functions of Bite, Charge, Strike and Spit. They are all permanently white even when not usable. It is also, not clear when they are recharging either.


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RiskTaker
Creature
Creature
Posts: 38
Joined: Tue Oct 10, 2017 3:22 am
Age: 51

Re: Gameplay actions not clear

Unread post by RiskTaker »

try looking into the files and see if there are any conflicting MODS or if your spore files have something PIGGYBACKING on them
other than that IM NOT A TECH
RiskTaker
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TheUltraCube6723
Civilian
Civilian
Posts: 135
Joined: Wed Sep 10, 2014 5:40 am
Age: 17

Re: Gameplay actions not clear

Unread post by TheUltraCube6723 »

Can you give me a full, un-cropped pic of your entire Data/DataEP1 folder?
Just another fellow user.

It's possible to improve Spore's graphics using Reshade. I'm planning a V0.2 public release soon
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rob55rod
Admin
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Joined: Sat Jul 02, 2011 9:50 am

Re: Gameplay actions not clear

Unread post by rob55rod »

Ummm...this bug report was regarding a pre-2.1.6 Private Beta build of DI 9.r . It's not a mod compatibility issue or incorrect installation, it was poor UI design on my part, which has been resolved since then. I'm not a professional, so feedback like this helps a lot. Also the fix is already present in Public Beta 2.1.6 ._.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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