Can anybody make a mod that adds Half Epics to Creature Stage, Tribal Stage, Civilization Stage and Space Stage?
If so, then this is how the mod should work like:
Note: I removed Cell Stage from the list since their are most likely half epics in Cell Stage already by now in regular Spore.
Their spawn rate is better than a regular epics spawn rate, so better be careful of that.
Around 1-6 half epics could spawn in the stage, in very rare cases it would be more than 6, which means that a 7th one could possibly spawn in.
Around 1-5 half epics could spawn in the stage, in very rare cases it would be more than 5, which means that a 6th one could possibly spawn in.
Around 1-3 half epics could spawn in the stage, in very rare cases it would be more than 3, which means that a 4th one could possibly spawn in.
Around 1-2 half epics could spawn in a planet, but not in your Home Planet. In very rare cases it would be more than 2, which means that a 3rd one could possibly spawn in a planet.
Throughout your journey half epics will spawn around Creature Stage from the beginning to the end. If they spawn in the beginning of Creature Stage, they will be early creatures like here's an example:
Your an early creature wandering around the forest when suddenly, you heard a half-epic Spitoon near you, luckily it's a half epic, an early epic that just came to land by now and its health is 500 and the damage it does is weaker than a regular epic.
They're spawning rate is better than an epic's spawn rate, which makes the half epic dangerous but easy to take out because of them being half the size and health of an average epic. (This means that you could see around 4-5 half epics in Creature to Space Stage)
Stats: (Creature Stage and Tribal Stage)
Health: 500 (In creature stage and tribal stage)
Attacks: Same thing as a regular epic but weaker since they're smaller then an average epic.
Half-Epics aren't a big threat towards your tribe, if your tribe is carnivorous/omnivorous you can try to get your tribe to find a half epic, then you can hunt it down and it will give you 50-150 food when killed. The spawn rate for the Half-Epics is the same as there spawn rate in Creature Stage.
Half-Epics still have the spawn rate for the previous stages, and they could be a threat to your Cities, but don't worry because those turrets or vehicles will take care of the problem. You can use your military vehicles or turrets to take down the Half-Epic, or a Religious vehicles that makes the Half Epic passive towards the vehicles. However, their health has changed and can do a weaker Fireball.
Stats: (Civilization Stage)
Attacks: Same thing as the Half-Epic Creature/Tribal Stage one, but this time, it can do a weaker Fireball.
Half-Epics still have the same spawn rate in the previous, however it kinda lower down like how the Epic spawn rate for Space Stage lower down. Half-Epics can be a threat if your city is T-1, since you're need some turrets for the city. Half-Epics also can shoot weak fireballs at your spaceship. but lucky you because they have 2,000 health and their attacks are weaker than an average epic, giving you enough time to kill them.
Stats: (Space Stage)
Attacks: Same thing as the Civilization Half-Epic.
New tools: (Optional)
Keep in mind that this ones optional if you wanna or don't wanna include a tool like this in the mod since it would take some time to make it.
Basically half the price of a regular Supersizer tool, can be unlocked when reaching Zoologist 2 or Eco Hero 2. This space tool allows you to half-supersized a creature, making them a Half-Epic or Half-Supersized creature.
Welp that's all I have to anybody that's reading this request, you can make the mod anytime you wanna as long as you mention the person that made this request in the first place which is me, Tubbybloxian.
Last edited by Tubbybloxian
on Fri Feb 01, 2019 2:41 pm, edited 11 times in total.