Collada Export Buildings & Vehicles?

Post your mod requests/ideas here, not in with the actual mods.
NOTE: We can't add "new" functionality, so if there's nothing in Spore that can already do it, we probably can't do it either. That's a bit of an overgeneralization, but still a valid rule of thumb...
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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone's bound to pop in and try to make it happen. Patience is a virtue.
Additionally, be aware that we can't add "new" functionality, so if there's nothing in Spore that can already do it, we probably can't do it either. That's a bit of an overgeneralization, but still a valid rule of thumb...
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Sharples65
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Joined: Sat Nov 18, 2017 6:59 pm

Collada Export Buildings & Vehicles?

Unread postby Sharples65 » Mon Sep 03, 2018 4:23 pm

Would such actually be possible? I use Blender for creatures which works pretty well and the textures show up through FBX Converting. But there doesn't seem to be a way to get buildings and vehicles to be exported into .dae using the Collada Export cheat, it would be nice if somebody could create a mod that allows the import of these two types of creations. It would be HUGE for Blender creating.

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rob55rod
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Re: Collada Export Buildings & Vehicles?

Unread postby rob55rod » Tue Sep 04, 2018 5:42 pm

No need, the SporeModder Blender addon can already achieve the same effect.

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Sharples65
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Re: Collada Export Buildings & Vehicles?

Unread postby Sharples65 » Wed Sep 05, 2018 11:58 pm

rob55rod wrote:No need, the SporeModder Blender addon can already achieve the same effect.


Holy crap! It can?

I'm going to test this.


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