---solved--- UNLIMITED COMPLEXITY FOR ALL EDITORS

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Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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Sven.Littkowski
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---solved--- UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by Sven.Littkowski »

Yes, I am pretty sure it exists already, but with all my mods I have already, it seems I missed that one. i need unlimited complexity in all other editors, too - not just for the creature editor. If this mod exists already, please let me have the URL. Otherwise consider this as a request.

These two mods are already inside my Data folder (GA):
- Davo2012UnlimitedBoundComplexityAllEditors.package
- Davo2013UnlimitedEverything.package

And still, all other editors have only that limited complexity. Maybe some mod conflict (overriding)?

Here are all the mods I have there inside:
!!!!!!!!!!!!!2015_DI9_ScreenshotFix.package
!!!!!!!!!!!!2015_DI_CoreKeratin.package
!CamBen_Color_Pack.package
!Dark_Injection_C9r_MiniRelease1.package
2013_DI_NC.package
4DPlanetsByDavo.package
aAllBadges.package
AceOfSpad_999M.package
aEnhancedAbilities.package
aEnhancedRelationAndCertainCapture.package
aEnhancedSpaceMod.package
aEnhancedSpaceTools.package
aHerbivoreFloraParts.package
AlienVirakSmile.package
Arenas_RDX9.package
Arenas_Textures.package
aSpaceKit.package
aTechTree.package
AutoUnlock.package
B&VMod1.2.package
Bigger_Systems1-15.package
Bitl_UltimateCellEditor_v1.package
CamBen_Custompartsv4.1 (BETA).package
CarryMore.package
CityWalls.package
CleverFood.package
Custom_Parts_Pack_Vol.1.package
Dark_Injection_v.7.0.5.package
Davo2012UnlimitedBoundComplexityAllEditors.package
Davo2013UnlimitedEverything.package
Davo99MillMod.package
DavoBabyKidnap.package
DavoColorBots.package
DavoCustomParts.package
DavoEyesOnEverything.package
DavoForceSave.package
DavoModdedParts.package
DavosBP2_Data.package
DavosLiquidCell.package
DavoWildlifeMod.package
DavoWTFeditor.package
DevilSpore.package
DevilSporeParts.package
dvd_BuildingRotation.package
EasyBadges.package
EP1_PatchData.package
ExploreMusicMod.package
FireSpore7.package
GroxArchetypeEnglish.package
H80_Adventure_Pack.package
HydroRepulse.package
ImprovedComplexity.package
ImprovedInterstellarDrive.package
Infinite_SoL.package
Infinite_TradeRoutes.package
InfinitePartSize.package
Mod_Cargo.package
More_Health_And_Energy.package
MoreT3PlanetsUltimate.package
No_Cooldown.package
PermanantTemperatureChanges.package
PlatinumSpore_1.2.package
RichSpore.package
SkinVehicleLights.package
Spore_EP1_Content_01.package
Spore_EP1_Content_02.package
Spore_EP1_Data.package
Spore_EP1_Locale_01.package
Spore_EP1_Locale_02.package
Tropical.package
UltraAntimatter.package
WarpDrive.package
WeaponPack.package
Last edited by Sven.Littkowski on Sat Jul 25, 2015 6:28 pm, edited 1 time in total.
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rob55rod
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Re: Request: UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by rob55rod »

The unlimited complexity adds new editors, rather than modifying the existing ones. This is a workaround, as for some reason we can't actually modify most of the editors. Emd is looking into that, in the hopes that it might somehow be SporeMaster's fault.
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Sven.Littkowski
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Re: Request: UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by Sven.Littkowski »

Thanks. Yes, have those mods. But resizing or the manipulation arrows are the problem there. Hope he really can do some nice stuff there.
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rob55rod
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Re: Request: UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by rob55rod »

Sven.Littkowski wrote:Thanks. Yes, have those mods. But resizing or the manipulation arrows are the problem there. Hope he really can do some nice stuff there.
what
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Sven.Littkowski
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Re: ---solved--- UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by Sven.Littkowski »

Well, the yellow manipulation arrows are huge, and also, if you build a spaceship that exceeds a certain length, you're not anymore able to save. Happened to me. Spent hours in building. Was sad I couldn't save, ha ha ha!
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rob55rod
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Re: ---solved--- UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by rob55rod »

Sven.Littkowski wrote:Well, the yellow manipulation arrows are huge, and also, if you build a spaceship that exceeds a certain length, you're not anymore able to save. Happened to me. Spent hours in building. Was sad I couldn't save, ha ha ha!
The first problem is a byproduct of extending the horizontal bounds. We can't fix that.

As for the other problem...WHAT??
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Sven.Littkowski
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Re: ---solved--- UNLIMITED COMPLEXITY FOR ALL EDITORS

Unread post by Sven.Littkowski »

Yes. I lost 12 hours of work on a superb ship. Had break times in between, though. Total frustration. But at least, I made a video clip of it. So the memory lives on. :-)
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