Replacing Bite with Elemental Breath

Post your mod requests/ideas here, not in with the actual mods.
NOTE: While the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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p.d
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Re: Replacing Bite with Elemental Breath

Unread postby p.d » Sun Mar 25, 2012 4:22 am

Fire has already been done. https://www.google.com/search?source=ig&hl=en&rlz=1G1GGLQ_ENUS274&q=newcreatureabilities.package&oq=newcreaturea&aq=0v&aqi=g-v1&aql=&gs_l=igoogle.1.0.0i15.97l472l0l2389l3l3l0l0l0l0l128l128l0j1l1l0. I don't feel like looking through all of theses, but I'm sure there's at least one working link.

For water, I guess you can replace the effect with one of the water effects. Same thing for explosion and cloud.

Plant would be a little more tricky. The only effect I could see working is the vine effect, but that takes a while to appear.

And this is the animation ID for breathing fire. It can be used for the other elements as well: 103395434

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