Default & Exo Hands & Feet Parts Page Mod

Post your mod requests/ideas here, not in with the actual mods.
NOTE: While the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
Forum rules
Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
User avatar
Cheesemn
Recruit
Recruit
Posts: 19
Joined: Thu Jun 24, 2010 7:21 pm
Location: OHIO

Re: Hands and feet mod, check OP.

Unread postby Cheesemn » Thu Sep 09, 2010 1:58 pm

I'm talking about the default hands and feet that are on limbs and exo-skeleton limbs. I think it would be cool if you made an extra parts page with these four parts on them. Sort of like what you did with the "cell parts in creature editor" mod.
Always trying to make mod ideas simple.

User avatar
Cheesemn
Recruit
Recruit
Posts: 19
Joined: Thu Jun 24, 2010 7:21 pm
Location: OHIO

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Cheesemn » Wed Sep 15, 2010 4:17 pm

Btw, If you make this I will think of another mod idea.
Always trying to make mod ideas simple.

User avatar
Cheesemn
Recruit
Recruit
Posts: 19
Joined: Thu Jun 24, 2010 7:21 pm
Location: OHIO

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Cheesemn » Mon Sep 27, 2010 7:23 pm

Progress?
Always trying to make mod ideas simple.

User avatar
Oneman-Onegun
First Class
First Class
Posts: 70
Joined: Sun Aug 22, 2010 4:47 am
Location: Up your asscrack

Re: Hands and feet mod, check OP.

Unread postby Oneman-Onegun » Thu Oct 28, 2010 10:32 am

Cheesemn wrote:What was useless? I'm not sure but I think you might have trouble getting icons for that parts if the game doesn't have any hidden icon coding in it.


You know, the mod that puts in the exo hands and feet, but when you exited they disappear and you have to re-buy them.
Hmm...
I feel like killing you...

User avatar
Cheesemn
Recruit
Recruit
Posts: 19
Joined: Thu Jun 24, 2010 7:21 pm
Location: OHIO

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Cheesemn » Tue Nov 23, 2010 6:54 pm

lol, I'm still waiting.
Always trying to make mod ideas simple.

User avatar
Davo
The Boss
The Boss
Sergeant Major of the Davo Army
Sergeant Major of the Davo Army
Posts: 2181
Joined: Sun Dec 27, 2009 1:36 am
Location: NOLA
Contact:

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Davo » Wed Nov 24, 2010 11:53 am

my spore has broken and reinstalling it wont fix it. nothing i can do.
Support my Site via Adf.ly : View the Ad or Skip the Ad


User avatar
Cheesemn
Recruit
Recruit
Posts: 19
Joined: Thu Jun 24, 2010 7:21 pm
Location: OHIO

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Cheesemn » Mon Dec 20, 2010 7:23 pm

Any luck?
Always trying to make mod ideas simple.

User avatar
Davo
The Boss
The Boss
Sergeant Major of the Davo Army
Sergeant Major of the Davo Army
Posts: 2181
Joined: Sun Dec 27, 2009 1:36 am
Location: NOLA
Contact:

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Davo » Mon Dec 20, 2010 8:51 pm

Davo wrote:my spore has broken and reinstalling it wont fix it. nothing i can do.
Support my Site via Adf.ly : View the Ad or Skip the Ad








User avatar
firedemon7
Recruit
Recruit
Posts: 10
Joined: Sun Jul 04, 2010 5:40 am

Re: Hands and feet mod, check OP.

Unread postby firedemon7 » Sun Jul 08, 2012 11:47 pm

Oneman-Onegun wrote:
Cheesemn wrote:What was useless? I'm not sure but I think you might have trouble getting icons for that parts if the game doesn't have any hidden icon coding in it.


You know, the mod that puts in the exo hands and feet, but when you exited they disappear and you have to re-buy them.

That's not what I was talking about. The first post on this thread originally asked for a mod which let you buy all the archetype specific space tools (Cash Infusion, etc.).
There is a mod that allowed you to purchase them but you would lose them after closing spore, & thus you would have to repurchase.
(EDIT: Sorry for grave-digging...I forgot that this was an old thread.)
Call me Scientia, not firedemon7.
---------------------------------------------------------------------------------------------------------
Image

User avatar
Kumma
Key Master
Key Master
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 4
Joined: Sat Jun 23, 2012 4:49 pm
Location: Sehbia Daki

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby Kumma » Mon Jul 09, 2012 4:49 am

i'm confused lol
the password to Club Portal is 'adfly'

User avatar
CamBen
Tech Support
Tech Support
Command Sergeant Major
Command Sergeant Major
Posts: 1353
Joined: Thu Mar 17, 2011 5:26 pm
Location: California
Contact:

Re: Default & Exo Hands & Feet Parts Page Mod

Unread postby CamBen » Mon Jul 09, 2012 10:42 am

Well, the bulbous fingers, pads, peppergrabber, and extractor icons are in Dark injection, and they can also be snagged w/ an ingame screenie, and cut (w/ photoshop or something like that) from the limb Icons.
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?

Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube


Return to “Mod Request”