Dinosaur Parts Mod v1.1

The modificaton of parts, models and abilities.
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tklarenb
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Dinosaur Parts Mod v1.1

Unread postby tklarenb » Sun Feb 25, 2018 2:11 pm

Version 1.1 released!
Download: http://www.mediafire.com/file/qy3b6z4uq ... .1.package

Youtube preview: http://www.youtube.com/watch?v=k8_OeNR8BOw&t=15s

I was planning on waiting to release v1.1 until I had all the heads I have planned made, but since it'll probably take a few weeks or even months to finish them all at the rate I've been going, I'm releasing a portion of the heads early.

Updated to now have 36 dinosaur heads of the following species:
Acrocanthosaurus
Alamosaurus
Alioramus
Allosaurus
Apatosaurus
Aucasaurus
Baryonyx
Brachiosaurus
Camarasaurus
Camptosaurus
Carcharodontosaurus
Carnotaurus
Ceratosaurus
Compsognathus
Corythosaurus
Deinonychus
Edmontosaurus Male (crested version)
Edmontosaurus Female (non-crested version)
Gallimimus
Giganotosaurus
Gorgosaurus
Hypsilophodon
Iguanodon
Lambeosaurus
Maiasaura
Majungasaurus
Parasaurolophus
Pteranodon
Spinosaurus
Stegosaurus
Suchomimus
Tyrannosaurus
Triceratops
Troodon
Utahraptor
Velociraptor

Known issues:

Only four of the heads animate (T. rex, Spinosaurus, Carnotaurus, and Giganotosaurus). I made these 4 heads over a year ago, so I don't remember exactly how I got animations to work properly on them (I can get the new heads to animate, but I'm also getting a bad bug where the heads spin backwards randomly). Since it's way faster to make new parts without animations anyways, I'm just leaving the rest without animations.

Animations for the 4 heads for the most part work, but sometimes the mouth doesn't close all the way when it should (for example when biting). Doesn't look too bad, and since I can't figure out animations anyways I don't plan on trying to fixing it.

Textures will show up blurry in the creature editor if you have a lot of parts. They show up fine for me in game, although I do have a 4k texture mod.
Last edited by tklarenb on Sat Apr 07, 2018 11:30 pm, edited 1 time in total.

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TheUltraCube6723
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Re: Dinosaur Parts Mod

Unread postby TheUltraCube6723 » Wed Feb 28, 2018 1:03 am

Though your head parts are fine. To be honest you can still sculpt a better head out of knurldown parts (particularly the recoloring ones), it can give you far more control over how you want the head to look like.
Just another fellow user.

It's possible to improve Spore's graphics using Reshade. I'm planning a V0.2 public release soon

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thewitchbasket
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Re: Dinosaur Parts Mod

Unread postby thewitchbasket » Wed Feb 28, 2018 7:15 pm

I greatly enjoy this mod! Your heads are quite well sculpted, and much smoother than anything sculpted using knurldowns. They're scientifically accurate, too; a great bonus! :)
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Re: Dinosaur Parts Mod

Unread postby 8XxWILDFIRExX8 » Sun Mar 04, 2018 12:46 am

Plz
Ooo

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tklarenb
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Re: Dinosaur Parts Mod

Unread postby tklarenb » Sat Mar 17, 2018 5:18 pm

Been working on a few more heads, here's a preview of what I have so far:

Velociraptor
Image

Pteranodon
Image

Allosaurus
Image

Ceratosaurus
Image

I could release these now but I want to get at least some herbivores in before releasing v1.1, just haven't gotten around to making them yet since they'd require brand new models, and currently I'm trying to make what I can by editing existing heads since that's a much faster process (for example the Velociraptor is an edited Utahraptor, and the Allo and Cerato are edited from the Giganotosaurus)

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Re: Dinosaur Parts Mod

Unread postby paranoid_modder » Sat Mar 24, 2018 8:02 pm

cant see the images, unfortunatly, but im excited nonetherless!
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tklarenb
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Re: Dinosaur Parts Mod

Unread postby tklarenb » Tue Mar 27, 2018 7:15 pm

Sorry, didn't realize Photobucket no longer lets you post images links to forums. Here's the images, plus a few more heads I've made since last posting:
Allosaurus
Image

Ceratosaurus
Image

Pteranodon
Image

Velociraptor
Image

Acrocanthosaurus
Image

Carcharodontosaurus
Image

Compsognathus
Image

Deinonychus
Image

Gallimimus
Image

Stegosaurus
Image

Troodon
Image

Triceratops
Image

Still don't have an eta for version 1.1, since there's quite a few more I want to add before releasing and many of them will require brand new models. Also I no longer plan on trying to make them animated, since I can't figure out the bugs and it's much easier to edit previous heads into new heads if I don't have to worry about animating.

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wan2bepro
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Re: Dinosaur Parts Mod

Unread postby wan2bepro » Wed Mar 28, 2018 1:38 am

Sweet dude, they look awesome!
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rob55rod
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Re: Dinosaur Parts Mod

Unread postby rob55rod » Wed Mar 28, 2018 8:21 am

Yeah, those look great.

Also, even if you aren't animating them now, I'd recommend building the models so that you can later on - you never know what improvements Emd may be able to make in the future...

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tklarenb
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Re: Dinosaur Parts Mod v1.1

Unread postby tklarenb » Sat Apr 07, 2018 11:31 pm

Updated to v1.1 with 31 additional heads, see original post for details.

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Blaze Gardner
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Re: Dinosaur Parts Mod v1.1

Unread postby Blaze Gardner » Sat Jun 30, 2018 3:34 pm

i can't download the mod idk why i can't but everytime i download the package it is empty.. is it because i have a mac or is there a different link that i could use to get it?

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Worgansnack
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Re: Dinosaur Parts Mod v1.1

Unread postby Worgansnack » Wed Jul 11, 2018 8:59 pm

is there a reason none of the heads are labeled in the parts menu? Because that would make things much better

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FredtheDerp
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Re: Dinosaur Parts Mod v1.1

Unread postby FredtheDerp » Sun Jul 22, 2018 6:01 pm

These look pretty cool! keep it up ^u^
I do stuff here and there

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