...why?strangerthings80 wrote:Is there any other way because I did the manual installation
Official Dark Injection FAQ! Answers and Fixes!
Re: Official Dark Injection FAQ! Answers and Fixes!
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- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
Well I didn't know what the configurator was so I looked it up and found this thread that said I needed to use the Spore ModAPI to use the configurator:rob55rod wrote:...why?strangerthings80 wrote:Is there any other way because I did the manual installation
https://www.reddit.com/r/Spore/comments ... njections/
Re: Official Dark Injection FAQ! Answers and Fixes!
...I was asking why you installed DI manually, but okay, I guess...strangerthings80 wrote:Well I didn't know what the configurator was so I looked it up and found this thread that said I needed to use the Spore ModAPI to use the configurator:rob55rod wrote:...why?strangerthings80 wrote:Is there any other way because I did the manual installation
https://www.reddit.com/r/Spore/comments ... njections/
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
Spore ModAPI wasnt working so I got it manually instead.rob55rod wrote:...I was asking why you installed DI manually, but okay, I guess...strangerthings80 wrote:Well I didn't know what the configurator was so I looked it up and found this thread that said I needed to use the Spore ModAPI to use the configurator:rob55rod wrote: ...why?
https://www.reddit.com/r/Spore/comments ... njections/
Re: Official Dark Injection FAQ! Answers and Fixes!
Well in case you missed my past warnings, installing DI manually isn't going to be an option for much longer, so you might want to elaborate on what exactly the issue with the ModAPI method was, so we can resolve it, so you can be not stuck with 2.1.6 for all eternity.strangerthings80 wrote:Spore ModAPI wasnt working so I got it manually instead.rob55rod wrote:...I was asking why you installed DI manually, but okay, I guess...strangerthings80 wrote:
Well I didn't know what the configurator was so I looked it up and found this thread that said I needed to use the Spore ModAPI to use the configurator:
https://www.reddit.com/r/Spore/comments ... njections/
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
Ok Thank Yourob55rod wrote:Well in case you missed my past warnings, installing DI manually isn't going to be an option for much longer, so you might want to elaborate on what exactly the issue with the ModAPI method was, so we can resolve it, so you can be not stuck with 2.1.6 for all eternity.strangerthings80 wrote:Spore ModAPI wasnt working so I got it manually instead.rob55rod wrote: ...I was asking why you installed DI manually, but okay, I guess...
- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
Thank You I got Spore ModAPI working and have the configurator, which option is it to disable it?rob55rod wrote:Yes, just use the DI Configurator to disable the categories you don't want to be able to unlock ingame.strangerthings80 wrote:Hey I like the DI parts in the creature creator but is there a way to stop them from being parts you can find in bones and stuff in the normal spore game mode?
Re: Official Dark Injection FAQ! Answers and Fixes!
Just uncheck them and click "Apply".strangerthings80 wrote:Thank You I got Spore ModAPI working and have the configurator, which option is it to disable it?rob55rod wrote:Yes, just use the DI Configurator to disable the categories you don't want to be able to unlock ingame.strangerthings80 wrote:Hey I like the DI parts in the creature creator but is there a way to stop them from being parts you can find in bones and stuff in the normal spore game mode?
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
I know how to apply and disable them I meant which one do I disable?rob55rod wrote:Just uncheck them and click "Apply".strangerthings80 wrote:Thank You I got Spore ModAPI working and have the configurator, which option is it to disable it?rob55rod wrote: Yes, just use the DI Configurator to disable the categories you don't want to be able to unlock ingame.
- UniverseKeeper2
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Re: Official Dark Injection FAQ! Answers and Fixes!
Nothing? :/ I understand if it's a weird glitch that has no fix at the moment but no reply?
"I'm just trying to enjoy Spore"
Re: Official Dark Injection FAQ! Answers and Fixes!
I think it's more the timing of your last post caused it to be missed. I had to search back in the thread to find what you asked.UniverseKeeper2 wrote:Nothing? :/ I understand if it's a weird glitch that has no fix at the moment but no reply?
What mods do you have installed? the only time I've had that issue is when I some parts mod installed that caused the crash. removing the mod with the issue solved the problem. unfortunately there's no easy way to find out without just removing things until you find what's causing the crash.
Re: Official Dark Injection FAQ! Answers and Fixes!
Actually I did see the post, but didn't reply here because I'd already replied to the actual bug report: viewtopic.php?f=174&p=32154#p32154Snaid1 wrote:I think it's more the timing of your last post caused it to be missed. I had to search back in the thread to find what you asked.UniverseKeeper2 wrote:Nothing? :/ I understand if it's a weird glitch that has no fix at the moment but no reply?
What mods do you have installed? the only time I've had that issue is when I some parts mod installed that caused the crash. removing the mod with the issue solved the problem. unfortunately there's no easy way to find out without just removing things until you find what's causing the crash.
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
Hello?strangerthings80 wrote:I know how to apply and disable them I meant which one do I disable?rob55rod wrote:Just uncheck them and click "Apply".strangerthings80 wrote:
Thank You I got Spore ModAPI working and have the configurator, which option is it to disable it?
Re: Official Dark Injection FAQ! Answers and Fixes!
My apologies, I didn't see that message due to the previous...thing.strangerthings80 wrote:Hello?strangerthings80 wrote:I know how to apply and disable them I meant which one do I disable?rob55rod wrote: Just uncheck them and click "Apply".
Anywaves, it's just each of the Category components. Disabling one will prevent it from being displayed ingame, and if the parts in it can be unlocked in Creature Stage at all, this will prevent that from happening as well.
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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- strangerthings80
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Re: Official Dark Injection FAQ! Answers and Fixes!
Ok so I should disable dark injection and then just get it back after? and if I do correct me if I'm wrong but my creatures would still have the modded stuff on them when I put dark injection back in right?rob55rod wrote:My apologies, I didn't see that message due to the previous...thing.strangerthings80 wrote:Hello?strangerthings80 wrote:
I know how to apply and disable them I meant which one do I disable?
Anywaves, it's just each of the Category components. Disabling one will prevent it from being displayed ingame, and if the parts in it can be unlocked in Creature Stage at all, this will prevent that from happening as well.
Re: Official Dark Injection FAQ! Answers and Fixes!
Turns out my previous rant about "abilities" was fine, they work. But I do have another bug. (Just say no if it's intentional because op but..)
When i put captain parts on just a creature, (not a captain) it doesn't let me use it in the creature stage. In fact, it removes the attack overall, even if i have the default attack underneath it. Say if i had bite but then i put on toxic crystal, when i play with that creature, it just removes the attack overall, making my creature harmless. Literally harmless.
When i put captain parts on just a creature, (not a captain) it doesn't let me use it in the creature stage. In fact, it removes the attack overall, even if i have the default attack underneath it. Say if i had bite but then i put on toxic crystal, when i play with that creature, it just removes the attack overall, making my creature harmless. Literally harmless.
Re: Official Dark Injection FAQ! Answers and Fixes!
Yeah, that's a bug alright.Brightski wrote:Turns out my previous rant about "abilities" was fine, they work. But I do have another bug. (Just say no if it's intentional because op but..)
When i put captain parts on just a creature, (not a captain) it doesn't let me use it in the creature stage. In fact, it removes the attack overall, even if i have the default attack underneath it. Say if i had bite but then i put on toxic crystal, when i play with that creature, it just removes the attack overall, making my creature harmless. Literally harmless.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: Official Dark Injection FAQ! Answers and Fixes!
So, is there a way to fix it or is it intentional?
Maybe you could try this too and see if only i'm having this issue. All i know is it wasn't happening before i reinstalled DI.
Maybe you could try this too and see if only i'm having this issue. All i know is it wasn't happening before i reinstalled DI.
Re: Official Dark Injection FAQ! Answers and Fixes!
No and noBrightski wrote:So, is there a way to fix it or is it intentional?
You're not. That has already been established.Brightski wrote:Maybe you could try this too and see if only i'm having this issue.
...well you weren't using captain abilities in Creature stage before then, either.Brightski wrote:All i know is it wasn't happening before i reinstalled DI.
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.