Spore Resurrection: Next Steps

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Peenut2k7
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Re: Spore Resurrection: Next Steps

Unread postby Peenut2k7 » Wed Nov 04, 2015 10:37 pm

Are part models still being accepted? Because if so, I just finished making a part based off of a certain creature from Alien Planet...
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SRNS_GrovebackShield.zip
Contains a .blend model, based off of the back shield of Wayne Douglas Barlowe's 'Groveback'
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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Thu Nov 05, 2015 4:22 am

Peenut2k7 wrote:Are part models still being accepted? Because if so, I just finished making a part based off of a certain creature from Alien Planet...

We need artists (that is, modellers, texturers, and animators), so...what do you think? ^-^
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Re: Spore Resurrection: Next Steps

Unread postby Peenut2k7 » Thu Nov 05, 2015 9:53 am

rob55rod wrote:
Peenut2k7 wrote:Are part models still being accepted? Because if so, I just finished making a part based off of a certain creature from Alien Planet...

We need artists (that is, modellers, texturers, and animators), so...what do you think? ^-^

Well, in that case, how about another thing? Sorry if I'm overdoing it with the parts I've made for the mod, but hey, I'm excited to see some of my little things make it into one of the biggest Spore mods of the decade.
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SRNS_BoomerangHead.zip
Contains a .blend file, based off of Wayne Douglas Barlowe's 'Groveback' and the extinct Diplocaulus
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Re: Spore Resurrection: Next Steps

Unread postby Shattered » Sat Nov 07, 2015 8:17 pm

you saw my new parts suggestions right?
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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Sat Nov 07, 2015 9:11 pm

GalacticSheldon wrote:you saw my new parts suggestions right?

Yes. Attempting to make visual sense of them as we speak.

Peenut2k7 wrote:
rob55rod wrote:
Peenut2k7 wrote:Are part models still being accepted? Because if so, I just finished making a part based off of a certain creature from Alien Planet...

We need artists (that is, modellers, texturers, and animators), so...what do you think? ^-^

Well, in that case, how about another thing? Sorry if I'm overdoing it with the parts I've made for the mod, but hey, I'm excited to see some of my little things make it into one of the biggest Spore mods of the decade.

Alright, now we're cooking with Volcanoes! (Er...modding with SporeModder? I don't even know :lol: )
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Re: Spore Resurrection: Next Steps

Unread postby Emd4600 [ASR] » Sun Nov 08, 2015 12:41 pm

That part looks really cool! How should we texture it?
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Re: Spore Resurrection: Next Steps

Unread postby Peenut2k7 » Sun Nov 08, 2015 1:29 pm

Emd4600 [ASR] wrote:That part looks really cool! How should we texture it?
Image


Image

Top half comprised of the base, bottom half mostly comprised of coat. Images from Wayne Barlowe's Expedition show the animal with brightly colored dots encircling its jawline and forming a border between the two halves, so those could be comprised of detail.
Last edited by Peenut2k7 on Mon Nov 09, 2015 10:55 am, edited 1 time in total.
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Re: Spore Resurrection: Next Steps

Unread postby Nuclear Crazed » Mon Nov 09, 2015 3:43 am

So can you change the ground texture to a more realistic one?

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Re: Spore Resurrection: Next Steps

Unread postby Shattered » Tue Nov 10, 2015 3:40 pm

Nuclear Crazed wrote:So can you change the ground texture to a more realistic one?

If yes, I can make some really amazing long grass textures for the ground.

Example here: Image
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Re: Spore Resurrection: Next Steps

Unread postby Nuclear Crazed » Sun Nov 15, 2015 5:42 pm

nothing new
eh

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Re: Spore Resurrection: Next Steps

Unread postby Peenut2k7 » Thu Dec 03, 2015 1:47 pm

So, is everything going alright on this? There haven't been any updates in a while.
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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Thu Dec 03, 2015 4:18 pm

Peenut2k7 wrote:So, is everything going alright on this? There haven't been any updates in a while.

It's going quite well, actually. So well, we completely forgot to tell you all :lol:

(Not that Emd would allow me to give out any actual information, that is...)
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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Mon Dec 07, 2015 1:15 pm

There's a demo release now available!! Check the OP for details C:
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Re: Spore Resurrection: Next Steps

Unread postby Darhagonable » Mon Dec 07, 2015 1:24 pm

rob55rod wrote:There's a demo release now available!! Check the OP for details C:

OMG I am speechless! this is so cool! :mrgreen: :mrgreen: :mrgreen:
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Re: Spore Resurrection: Next Steps

Unread postby GBAura » Mon Dec 07, 2015 7:51 pm

There's a demo out? Sweet! Shame I can't try it out yet, I'm away. :(
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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Mon Dec 07, 2015 9:09 pm

GBAura wrote:There's a demo out? Sweet! Shame I can't try it out yet, I'm away. :(

Augh, I know the feeling D:

Well if you have access to Wi-Fi or a decent mobile plan there's a trailer, and if not there's...uh...a guarantee that it'll still be here when you get back? God I'm desperate... ._.
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Re: Spore Resurrection: Next Steps

Unread postby DuskPokemon » Tue Dec 08, 2015 8:23 am

WOW,FINALLY!

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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Tue Dec 08, 2015 9:22 am

DuskPokemon wrote:WOW,FINALLY!

...sorry we didn't have the demo finished sooner...? D:
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Re: Spore Resurrection: Next Steps

Unread postby GBAura » Tue Dec 08, 2015 4:49 pm

rob55rod wrote:Well if you have access to Wi-Fi or a decent mobile plan there's a trailer, and if not there's...uh...a guarantee that it'll still be here when you get back? God I'm desperate... ._.


It's just I'm away for a couple of days. Personal reasons. Thankfully I'll be back home today and will fire this mod up!
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Re: Spore Resurrection: Next Steps

Unread postby rob55rod » Tue Dec 08, 2015 4:58 pm

GBAura wrote:
rob55rod wrote:Well if you have access to Wi-Fi or a decent mobile plan there's a trailer, and if not there's...uh...a guarantee that it'll still be here when you get back? God I'm desperate... ._.


It's just I'm away for a couple of days. Personal reasons. Thankfully I'll be back home today and will fire this mod up!

Oh, okay C:

*is excited*
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